SKAction.CreateChangeReverbTo(Single, Double) Method
Definition
Important
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Sets the reverb of an SKAudioNode.
[Foundation.Export("changeReverbTo:duration:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction CreateChangeReverbTo (float target, double duration);
static member CreateChangeReverbTo : single * double -> SpriteKit.SKAction
Parameters
- target
- Single
- duration
- Double
Returns
- Attributes