Image.Dispose Method
Definition
Important
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Releases all resources used by this Image.
Overloads
Dispose() |
Releases all resources used by this Image. |
Dispose(Boolean) |
Releases the unmanaged resources used by the Image and optionally releases the managed resources. |
Remarks
Note
Always call Dispose before you release your last reference to the Image. Otherwise, the resources it is using will not be freed until the garbage collector calls the Image object's Finalize
method.
Dispose()
- Source:
- Image.cs
- Source:
- Image.cs
- Source:
- Image.cs
- Source:
- Image.cs
- Source:
- Image.cs
Releases all resources used by this Image.
public:
virtual void Dispose();
public void Dispose ();
abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit
Public Sub Dispose ()
Implements
Remarks
Calling the Dispose method allows the resources used by this Image to be reallocated for other purposes.
Call Dispose when you are finished using the Image. The Dispose method leaves the Image in an unusable state. After calling Dispose, you must release all references to the Image so the garbage collector can reclaim the memory that the Image was occupying. For more information, see Cleaning Up Unmanaged Resources and Implementing a Dispose Method.
Note
Always call Dispose before you release your last reference to the Image. Otherwise, the resources it is using will not be freed until the garbage collector calls the Image object's Finalize
method.
Applies to
Dispose(Boolean)
- Source:
- Image.cs
- Source:
- Image.cs
- Source:
- Image.cs
- Source:
- Image.cs
- Source:
- Image.cs
Releases the unmanaged resources used by the Image and optionally releases the managed resources.
protected:
virtual void Dispose(bool disposing);
protected virtual void Dispose (bool disposing);
abstract member Dispose : bool -> unit
override this.Dispose : bool -> unit
Protected Overridable Sub Dispose (disposing As Boolean)
Parameters
- disposing
- Boolean
true
to release both managed and unmanaged resources; false
to release only unmanaged resources.
Remarks
Note
Always call Dispose before you release your last reference to the Image. Otherwise, the resources it is using will not be freed until the garbage collector calls the Image object's Finalize
method.