IPGlobalProperties.GetIcmpV4Statistics Метод
Определение
Важно!
Некоторые сведения относятся к предварительной версии продукта, в которую до выпуска могут быть внесены существенные изменения. Майкрософт не предоставляет никаких гарантий, явных или подразумеваемых, относительно приведенных здесь сведений.
Предоставляет статистику протокола ICMPv4 для локального компьютера.
public:
abstract System::Net::NetworkInformation::IcmpV4Statistics ^ GetIcmpV4Statistics();
public abstract System.Net.NetworkInformation.IcmpV4Statistics GetIcmpV4Statistics ();
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract System.Net.NetworkInformation.IcmpV4Statistics GetIcmpV4Statistics ();
abstract member GetIcmpV4Statistics : unit -> System.Net.NetworkInformation.IcmpV4Statistics
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
abstract member GetIcmpV4Statistics : unit -> System.Net.NetworkInformation.IcmpV4Statistics
Public MustOverride Function GetIcmpV4Statistics () As IcmpV4Statistics
Возвращаемое значение
Объект IcmpV4Statistics, предоставляющий статистику трафика протокола ICMPv4 для локального компьютера.
- Атрибуты
Исключения
Сбой функции Win32 GetIcmpStatistics
.
Примеры
В следующем примере отображается текущая статистика ICMPv4.
void ShowIcmpV4Statistics()
{
IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
IcmpV4Statistics ^ stat = properties->GetIcmpV4Statistics();
Console::WriteLine( "ICMP V4 Statistics:" );
Console::WriteLine( " Messages ............................ Sent: {0,-10} Received: {1,-10}", stat->MessagesSent, stat->MessagesReceived );
Console::WriteLine( " Errors .............................. Sent: {0,-10} Received: {1,-10}", stat->ErrorsSent, stat->ErrorsReceived );
Console::WriteLine( " Echo Requests ....................... Sent: {0,-10} Received: {1,-10}", stat->EchoRequestsSent, stat->EchoRequestsReceived );
Console::WriteLine( " Echo Replies ........................ Sent: {0,-10} Received: {1,-10}", stat->EchoRepliesSent, stat->EchoRepliesReceived );
Console::WriteLine( " Destination Unreachables ............ Sent: {0,-10} Received: {1,-10}", stat->DestinationUnreachableMessagesSent, stat->DestinationUnreachableMessagesReceived );
Console::WriteLine( " Source Quenches ..................... Sent: {0,-10} Received: {1,-10}", stat->SourceQuenchesSent, stat->SourceQuenchesReceived );
Console::WriteLine( " Redirects ........................... Sent: {0,-10} Received: {1,-10}", stat->RedirectsSent, stat->RedirectsReceived );
Console::WriteLine( " TimeExceeded ........................ Sent: {0,-10} Received: {1,-10}", stat->TimeExceededMessagesSent, stat->TimeExceededMessagesReceived );
Console::WriteLine( " Parameter Problems .................. Sent: {0,-10} Received: {1,-10}", stat->ParameterProblemsSent, stat->ParameterProblemsReceived );
Console::WriteLine( " Timestamp Requests .................. Sent: {0,-10} Received: {1,-10}", stat->TimestampRequestsSent, stat->TimestampRequestsReceived );
Console::WriteLine( " Timestamp Replies ................... Sent: {0,-10} Received: {1,-10}", stat->TimestampRepliesSent, stat->TimestampRepliesReceived );
Console::WriteLine( " Address Mask Requests ............... Sent: {0,-10} Received: {1,-10}", stat->AddressMaskRequestsSent, stat->AddressMaskRequestsReceived );
Console::WriteLine( " Address Mask Replies ................ Sent: {0,-10} Received: {1,-10}", stat->AddressMaskRepliesSent, stat->AddressMaskRepliesReceived );
Console::WriteLine( "" );
}
public static void ShowIcmpV4Statistics()
{
IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
IcmpV4Statistics stat = properties.GetIcmpV4Statistics();
Console.WriteLine("ICMP V4 Statistics:");
Console.WriteLine(" Messages ............................ Sent: {0,-10} Received: {1,-10}",
stat.MessagesSent, stat.MessagesReceived);
Console.WriteLine(" Errors .............................. Sent: {0,-10} Received: {1,-10}",
stat.ErrorsSent, stat.ErrorsReceived);
Console.WriteLine(" Echo Requests ....................... Sent: {0,-10} Received: {1,-10}",
stat.EchoRequestsSent, stat.EchoRequestsReceived);
Console.WriteLine(" Echo Replies ........................ Sent: {0,-10} Received: {1,-10}",
stat.EchoRepliesSent, stat.EchoRepliesReceived);
Console.WriteLine(" Destination Unreachables ............ Sent: {0,-10} Received: {1,-10}",
stat.DestinationUnreachableMessagesSent, stat.DestinationUnreachableMessagesReceived);
Console.WriteLine(" Source Quenches ..................... Sent: {0,-10} Received: {1,-10}",
stat.SourceQuenchesSent, stat.SourceQuenchesReceived);
Console.WriteLine(" Redirects ........................... Sent: {0,-10} Received: {1,-10}",
stat.RedirectsSent, stat.RedirectsReceived);
Console.WriteLine(" TimeExceeded ........................ Sent: {0,-10} Received: {1,-10}",
stat.TimeExceededMessagesSent, stat.TimeExceededMessagesReceived);
Console.WriteLine(" Parameter Problems .................. Sent: {0,-10} Received: {1,-10}",
stat.ParameterProblemsSent, stat.ParameterProblemsReceived);
Console.WriteLine(" Timestamp Requests .................. Sent: {0,-10} Received: {1,-10}",
stat.TimestampRequestsSent, stat.TimestampRequestsReceived);
Console.WriteLine(" Timestamp Replies ................... Sent: {0,-10} Received: {1,-10}",
stat.TimestampRepliesSent, stat.TimestampRepliesReceived);
Console.WriteLine(" Address Mask Requests ............... Sent: {0,-10} Received: {1,-10}",
stat.AddressMaskRequestsSent, stat.AddressMaskRequestsReceived);
Console.WriteLine(" Address Mask Replies ................ Sent: {0,-10} Received: {1,-10}",
stat.AddressMaskRepliesSent, stat.AddressMaskRepliesReceived);
Console.WriteLine("");
}
Комментарии
ICMP — это набор сообщений для использования с протоколом IPv4. ICMP используется узлами IPv4 для сообщения об ошибках, возникших при обработке пакетов данных, и для выполнения других функций уровня Интернета. ICMP версии 4 определен в IETF RFC 792.
Дополнительные сведения о статистике трафика ICMP версии 4, доступной для приложений, см. в документации по классам IcmpV4Statistics . Обратите внимание, что объект, IcmpV4Statistics возвращаемый этим методом, отражает статистику на момент создания объекта. Эти сведения не обновляются динамически.