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OutputChannel.BeginSend Метод

Определение

Перегрузки

BeginSend(Message, AsyncCallback, Object)
BeginSend(Message, TimeSpan, AsyncCallback, Object)

BeginSend(Message, AsyncCallback, Object)

Исходный код:
OutputChannel.cs
Исходный код:
OutputChannel.cs
Исходный код:
OutputChannel.cs
public:
 virtual IAsyncResult ^ BeginSend(System::ServiceModel::Channels::Message ^ message, AsyncCallback ^ callback, System::Object ^ state);
public IAsyncResult BeginSend (System.ServiceModel.Channels.Message message, AsyncCallback callback, object state);
abstract member BeginSend : System.ServiceModel.Channels.Message * AsyncCallback * obj -> IAsyncResult
override this.BeginSend : System.ServiceModel.Channels.Message * AsyncCallback * obj -> IAsyncResult
Public Function BeginSend (message As Message, callback As AsyncCallback, state As Object) As IAsyncResult

Параметры

message
Message
callback
AsyncCallback
state
Object

Возвращаемое значение

Реализации

Применяется к

BeginSend(Message, TimeSpan, AsyncCallback, Object)

Исходный код:
OutputChannel.cs
Исходный код:
OutputChannel.cs
Исходный код:
OutputChannel.cs
public:
 virtual IAsyncResult ^ BeginSend(System::ServiceModel::Channels::Message ^ message, TimeSpan timeout, AsyncCallback ^ callback, System::Object ^ state);
public IAsyncResult BeginSend (System.ServiceModel.Channels.Message message, TimeSpan timeout, AsyncCallback callback, object state);
abstract member BeginSend : System.ServiceModel.Channels.Message * TimeSpan * AsyncCallback * obj -> IAsyncResult
override this.BeginSend : System.ServiceModel.Channels.Message * TimeSpan * AsyncCallback * obj -> IAsyncResult
Public Function BeginSend (message As Message, timeout As TimeSpan, callback As AsyncCallback, state As Object) As IAsyncResult

Параметры

message
Message
timeout
TimeSpan
callback
AsyncCallback
state
Object

Возвращаемое значение

Реализации

Применяется к