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Describes a four-part version number.
Syntax
struct GameInputVersion
{
uint16_t major;
uint16_t minor;
uint16_t build;
uint16_t revision;
};
Members
major
Type: uint16_t
Major version number.
minor
Type: uint16_t
Minor version number.
build
Type: uint16_t
Build number.
revision
Type: uint16_t
Revision number.
Remarks
This structure is used in the GameInputDeviceInfo structure. GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.
The structure can support versioning of hardware, firmware, or software.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
Overview of GameInput
GameInput
Version History
| Version | Changes |
|---|---|
| v2 | Re-introduced with same layout as v0: major, minor, build, revision. |
| v1 | Not present (removed from v0). |
| v0 | Introduced. |