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Defines the families this entity belongs to.
Type Family Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
family | not set | Family choices | A set of tags that describe the categories of this entity. In addition to typically having a tag for the type of mob, entities frequently have additional type family tags that modify how the rest of the Minecraft world reacts to them. Value must have at least 2 items. | Allay: ["allay","mob"] , Armadillo: ["armadillo","mob"] , Armor Stand: ["armor_stand","inanimate","mob"] |
Family choices
Value | Title | Description |
---|---|---|
mob | Mob | |
inanimate | Inanimate | |
aquatic | Aquatic | |
monster | Monster | |
undead | Undead | |
skeleton | Skeleton | |
arthropod | Arthropod | |
zombie | Zombie | |
lightweight | Lightweight | |
fish | Fish | |
player | Player |
Samples
Allay
"minecraft:type_family": {
"family": [
"allay",
"mob"
]
}
Armadillo
"minecraft:type_family": {
"family": [
"armadillo",
"mob"
]
}
Armor Stand
"minecraft:type_family": {
"family": [
"armor_stand",
"inanimate",
"mob"
]
}
Axolotl
"minecraft:type_family": {
"family": [
"aquatic",
"axolotl",
"mob"
]
}
Bat
"minecraft:type_family": {
"family": [
"bat",
"mob"
]
}
Blaze
"minecraft:type_family": {
"family": [
"blaze",
"monster",
"mob"
]
}
Boat
"minecraft:type_family": {
"family": [
"boat",
"inanimate"
]
}
Bogged
"minecraft:type_family": {
"family": [
"bogged",
"skeleton",
"monster",
"mob",
"undead"
]
}
Breeze Wind Charge Projectile
"minecraft:type_family": {
"family": [
"wind_charge",
"wind_charge_projectile"
]
}
Breeze
"minecraft:type_family": {
"family": [
"breeze",
"monster",
"mob"
]
}
Camel
"minecraft:type_family": {
"family": [
"camel",
"mob"
]
}
Cat
"minecraft:type_family": {
"family": [
"cat",
"mob"
]
}