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RetentionPolicy Class

Inheritance Hierarchy

System.Object
  Microsoft.TeamFoundation.Build.Server.RetentionPolicy

Namespace:  Microsoft.TeamFoundation.Build.Server
Assembly:  Microsoft.TeamFoundation.Build.Server (in Microsoft.TeamFoundation.Build.Server.dll)

Syntax

'Декларация
<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)> _
Public NotInheritable Class RetentionPolicy
[ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)]
public sealed class RetentionPolicy
[ClassVisibilityAttribute(ClientVisibility::Internal, ClientVisibility::Internal)]
public ref class RetentionPolicy sealed
[<Sealed>]
[<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)>]
type RetentionPolicy =  class end
public final class RetentionPolicy

The RetentionPolicy type exposes the following members.

Constructors

  Name Description
Public method RetentionPolicy()
Public method RetentionPolicy(BuildStatus)
Public method RetentionPolicy(BuildReason, BuildStatus, Int32)

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Properties

  Name Description
Public property BuildReason
Public property BuildStatus
Public property DeleteOptions
Public property NumberToKeep

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Methods

  Name Description
Public method Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.TeamFoundation.Build.Server Namespace