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BuildCompletionEvent Class

Inheritance Hierarchy

System.Object
  Microsoft.TeamFoundation.Build.Server.BuildCompletionEvent

Namespace:  Microsoft.TeamFoundation.Build.Server
Assembly:  Microsoft.TeamFoundation.Build.Server (in Microsoft.TeamFoundation.Build.Server.dll)

Syntax

'Декларация
<SerializableAttribute> _
Public NotInheritable Class BuildCompletionEvent
[SerializableAttribute]
public sealed class BuildCompletionEvent
[SerializableAttribute]
public ref class BuildCompletionEvent sealed
[<Sealed>]
[<SerializableAttribute>]
type BuildCompletionEvent =  class end
public final class BuildCompletionEvent

The BuildCompletionEvent type exposes the following members.

Constructors

  Name Description
Public method BuildCompletionEvent

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Properties

  Name Description
Public property BuildCompleteTime
Public property BuildMachine
Public property BuildStartTime
Public property BuildUri
Public property CompletionStatus
Public property Configuration
Public property Id
Public property RequestedBy
Public property Subscriber
Public property TeamFoundationServerUrl
Public property TeamProject
Public property TimeZone
Public property TimeZoneOffset
Public property Title
Public property Type
Public property Url

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Methods

  Name Description
Public method Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.TeamFoundation.Build.Server Namespace