Graphics.DrawImage(Image*, INT, INT) method
Applies to: desktop apps only
The Graphics::DrawImage method draws an image at a specified location.
Syntax
Status DrawImage(
[in] Image *image,
[in] INT x,
[in] INT y
);
Parameters
image [in]
Type: Image*Pointer to an Image object that specifies the image to be drawn.
x [in]
Type: INTInteger that specifies the x-coordinate of the upper-left corner of the rendered image.
y [in]
Type: INTInteger that specifies the y-coordinate of the upper-left corner of the rendered image.
Return value
Type:
Type: Status****
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Examples
The following example draws an image with its upper-left corner at (0, 0).
VOID Example_DrawImage11(HDC hdc)
{
Graphics graphics(hdc);
// Create an Image object.
Image image(L"climber.jpg");
// Draw the image.
graphics.DrawImage(&image, 0, 0);
}
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusgraphics.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
Loading and Displaying Bitmaps
Drawing, Positioning, and Cloning Images
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Build date: 3/6/2012