AttributeTableBuilder.AddCustomAttributes Method (Type, String, array<Attribute )
Adds attributes to the member with the specified name.
Namespace: Microsoft.Windows.Design.Metadata
Assembly: Microsoft.Windows.Design.Extensibility (in Microsoft.Windows.Design.Extensibility.dll)
Syntax
'Declaration
Public Sub AddCustomAttributes ( _
ownerType As Type, _
memberName As String, _
ParamArray attributes As Attribute() _
)
public void AddCustomAttributes(
Type ownerType,
string memberName,
params Attribute[] attributes
)
public:
void AddCustomAttributes(
Type^ ownerType,
String^ memberName,
... array<Attribute^>^ attributes
)
member AddCustomAttributes :
ownerType:Type *
memberName:string *
attributes:Attribute[] -> unit
public function AddCustomAttributes(
ownerType : Type,
memberName : String,
... attributes : Attribute[]
)
Parameters
- ownerType
Type: System.Type
The owning type of the member.
- memberName
Type: System.String
The member to add attributes for.
- attributes
Type: array<System.Attribute[]
The attributes to add.
Exceptions
Exception | Condition |
---|---|
ArgumentNullException | ownerType, memberName, or attributes is nulla null reference (Nothing in Visual Basic). |
Remarks
The member can be a property or an event. The member is evaluated on demand when the user queries attributes on a specified property or event. Only property and event members are supported. All others are ignored.
Examples
The following code example shows how to add an attribute to a member. This code example is part of a larger example provided for the AttributeTableBuilder class.
' Apply the ReadOnlyAttribute to the Background property
' of the Button class.
builder.AddCustomAttributes( _
GetType(Button), _
"Background", _
New ReadOnlyAttribute(True))
// Apply the ReadOnlyAttribute to the Background property
// of the Button class.
builder.AddCustomAttributes(
typeof(Button),
"Background",
new ReadOnlyAttribute(true));
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.