Dil

DrawableWrapper.ScheduleDrawable(Drawable, IRunnable, Int64) Method

Definition

A Drawable can call this to schedule the next frame of its animation.

[Android.Runtime.Register("scheduleDrawable", "(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;J)V", "GetScheduleDrawable_Landroid_graphics_drawable_Drawable_Ljava_lang_Runnable_JHandler", ApiSince=23)]
public virtual void ScheduleDrawable(Android.Graphics.Drawables.Drawable who, Java.Lang.IRunnable what, long when);
[<Android.Runtime.Register("scheduleDrawable", "(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;J)V", "GetScheduleDrawable_Landroid_graphics_drawable_Drawable_Ljava_lang_Runnable_JHandler", ApiSince=23)>]
abstract member ScheduleDrawable : Android.Graphics.Drawables.Drawable * Java.Lang.IRunnable * int64 -> unit
override this.ScheduleDrawable : Android.Graphics.Drawables.Drawable * Java.Lang.IRunnable * int64 -> unit

Parameters

who
Drawable
what
IRunnable
when
Int64

The time (in milliseconds) to run. The timebase is SystemClock.uptimeMillis()

Implements

Attributes

Remarks

A Drawable can call this to schedule the next frame of its animation. An implementation can generally simply call android.os.Handler.postAtTime(Runnable,Object,long) with the parameters (what, who, when) to perform the scheduling.

Android reference for android.graphics.drawable.DrawableWrapper.scheduleDrawable.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to