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MeshSpecification.TypeFloat4 Field

Definition

Caution

This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.

Represents four floats.

[Android.Runtime.Register("TYPE_FLOAT4", ApiSince=34)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.", true)]
public const Android.Graphics.MeshSpecificationType TypeFloat4 = 3;
[<Android.Runtime.Register("TYPE_FLOAT4", ApiSince=34)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.", true)>]
val mutable TypeFloat4 : Android.Graphics.MeshSpecificationType

Field Value

Value = 3
Attributes

Remarks

Represents four floats. Its equivalent shader type is float4.

Java documentation for android.graphics.MeshSpecification.TYPE_FLOAT4.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to