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ScriptIntrinsicBLAS.SGEMV Method

Definition

SGEMV performs one of the matrix-vector operations y := alphaAx + betay or y := alphaA**Tx + betay

[Android.Runtime.Register("SGEMV", "(IFLandroid/renderscript/Allocation;Landroid/renderscript/Allocation;IFLandroid/renderscript/Allocation;I)V", "", ApiSince=23)]
public void SGEMV (int TransA, float alpha, Android.Renderscripts.Allocation? A, Android.Renderscripts.Allocation? X, int incX, float beta, Android.Renderscripts.Allocation? Y, int incY);
[<Android.Runtime.Register("SGEMV", "(IFLandroid/renderscript/Allocation;Landroid/renderscript/Allocation;IFLandroid/renderscript/Allocation;I)V", "", ApiSince=23)>]
member this.SGEMV : int * single * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * int * single * Android.Renderscripts.Allocation * int -> unit

Parameters

TransA
Int32

The type of transpose applied to matrix A.

alpha
Single

The scalar alpha.

A
Allocation

The input allocation contains matrix A, supported elements type Element#F32.

X
Allocation

The input allocation contains vector x, supported elements type Element#F32.

incX
Int32

The increment for the elements of vector x, must be larger than zero.

beta
Single

The scalar beta.

Y
Allocation

The input allocation contains vector y, supported elements type Element#F32.

incY
Int32

The increment for the elements of vector y, must be larger than zero.

Attributes

Remarks

SGEMV performs one of the matrix-vector operations y := alpha*A*x + beta*y or y := alpha*A**T*x + beta*y

Details: http://www.netlib.org/lapack/explore-html/db/d58/sgemv_8f.html

Java documentation for android.renderscript.ScriptIntrinsicBLAS.SGEMV(int, float, android.renderscript.Allocation, android.renderscript.Allocation, int, float, android.renderscript.Allocation, int).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to