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ScriptIntrinsicBLAS.SSYR2 Method

Definition

SSYR2 performs the symmetric rank 2 operation A := alphaxyT + alphayxT + A

[Android.Runtime.Register("SSYR2", "(IFLandroid/renderscript/Allocation;ILandroid/renderscript/Allocation;ILandroid/renderscript/Allocation;)V", "", ApiSince=23)]
public void SSYR2 (int Uplo, float alpha, Android.Renderscripts.Allocation? X, int incX, Android.Renderscripts.Allocation? Y, int incY, Android.Renderscripts.Allocation? A);
[<Android.Runtime.Register("SSYR2", "(IFLandroid/renderscript/Allocation;ILandroid/renderscript/Allocation;ILandroid/renderscript/Allocation;)V", "", ApiSince=23)>]
member this.SSYR2 : int * single * Android.Renderscripts.Allocation * int * Android.Renderscripts.Allocation * int * Android.Renderscripts.Allocation -> unit

Parameters

Uplo
Int32

Specifies whether the upper or lower triangular part is to be referenced.

alpha
Single

The scalar alpha.

X
Allocation

The input allocation contains vector x, supported elements type Element#F32.

incX
Int32

The increment for the elements of vector x, must be larger than zero.

Y
Allocation

The input allocation contains vector y, supported elements type Element#F32.

incY
Int32

The increment for the elements of vector y, must be larger than zero.

A
Allocation

The input allocation contains matrix A, supported elements type Element#F32.

Attributes

Remarks

SSYR2 performs the symmetric rank 2 operation A := alpha*x*y**T + alpha*y*x**T + A

Details: http://www.netlib.org/lapack/explore-html/db/d99/ssyr2_8f.html

Java documentation for android.renderscript.ScriptIntrinsicBLAS.SSYR2(int, float, android.renderscript.Allocation, int, android.renderscript.Allocation, int, android.renderscript.Allocation).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to