ScriptIntrinsicBLAS.ZHEMV Method
Definition
Important
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ZHEMV performs the matrix-vector operation y := alphaAx + beta*y
[Android.Runtime.Register("ZHEMV", "(ILandroid/renderscript/Double2;Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;ILandroid/renderscript/Double2;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)]
public void ZHEMV (int Uplo, Android.Renderscripts.Double2? alpha, Android.Renderscripts.Allocation? A, Android.Renderscripts.Allocation? X, int incX, Android.Renderscripts.Double2? beta, Android.Renderscripts.Allocation? Y, int incY);
[<Android.Runtime.Register("ZHEMV", "(ILandroid/renderscript/Double2;Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;ILandroid/renderscript/Double2;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)>]
member this.ZHEMV : int * Android.Renderscripts.Double2 * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * int * Android.Renderscripts.Double2 * Android.Renderscripts.Allocation * int -> unit
Parameters
- Uplo
- Int32
Specifies whether the upper or lower triangular part is to be referenced.
- alpha
- Double2
The scalar alpha.
The input allocation contains matrix A, supported elements type Element#F64_2
.
The input allocation contains vector x, supported elements type Element#F64_2
.
- incX
- Int32
The increment for the elements of vector x, must be larger than zero.
- beta
- Double2
The scalar beta.
The input allocation contains vector y, supported elements type Element#F64_2
.
- incY
- Int32
The increment for the elements of vector y, must be larger than zero.
- Attributes
Remarks
ZHEMV performs the matrix-vector operation y := alpha*A*x + beta*y
Details: http://www.netlib.org/lapack/explore-html/d0/ddd/zhemv_8f.html
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.