ISurfaceHolderCallback2.SurfaceRedrawNeededAsync Method
Definition
Important
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An alternative to surfaceRedrawNeeded where it is not required to block until the redraw is complete.
[Android.Runtime.Register("surfaceRedrawNeededAsync", "(Landroid/view/SurfaceHolder;Ljava/lang/Runnable;)V", "GetSurfaceRedrawNeededAsync_Landroid_view_SurfaceHolder_Ljava_lang_Runnable_Handler:Android.Views.ISurfaceHolderCallback2, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=26)]
public virtual void SurfaceRedrawNeededAsync (Android.Views.ISurfaceHolder holder, Java.Lang.IRunnable drawingFinished);
[<Android.Runtime.Register("surfaceRedrawNeededAsync", "(Landroid/view/SurfaceHolder;Ljava/lang/Runnable;)V", "GetSurfaceRedrawNeededAsync_Landroid_view_SurfaceHolder_Ljava_lang_Runnable_Handler:Android.Views.ISurfaceHolderCallback2, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=26)>]
abstract member SurfaceRedrawNeededAsync : Android.Views.ISurfaceHolder * Java.Lang.IRunnable -> unit
override this.SurfaceRedrawNeededAsync : Android.Views.ISurfaceHolder * Java.Lang.IRunnable -> unit
Parameters
- holder
- ISurfaceHolder
The SurfaceHolder which needs redrawing.
- drawingFinished
- IRunnable
A runnable to signal completion. This may be invoked from any thread.
- Attributes
Remarks
An alternative to surfaceRedrawNeeded where it is not required to block until the redraw is complete. You should initiate the redraw, and return, later invoking drawingFinished when your redraw is complete.
This can be useful to avoid blocking your main application thread on rendering.
As of O, if this is implemented #surfaceRedrawNeeded
will not be called. However it is still recommended to implement #surfaceRedrawNeeded
for compatibility with older versions of the platform.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.