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MPSCnnBatchNormalization.ReloadMeanAndVariance Method

Definition

[Foundation.Export("reloadMeanAndVarianceWithCommandBuffer:meanAndVarianceState:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ReloadMeanAndVariance (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState meanAndVarianceState);
abstract member ReloadMeanAndVariance : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState -> unit
override this.ReloadMeanAndVariance : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState -> unit

Parameters

commandBuffer
IMTLCommandBuffer
Attributes

Applies to