Aracılığıyla paylaş


IBuildEngine3 Interface

Definition

This interface extends IBuildEngine to provide a method allowing building project files in parallel.

public interface class IBuildEngine3 : Microsoft::Build::Framework::IBuildEngine2
public interface IBuildEngine3 : Microsoft.Build.Framework.IBuildEngine2
type IBuildEngine3 = interface
    interface IBuildEngine2
    interface IBuildEngine
Public Interface IBuildEngine3
Implements IBuildEngine2
Derived
Implements

Properties

ColumnNumberOfTaskNode

Retrieves the line number of the task node within the project file that called it.

(Inherited from IBuildEngine)
ContinueOnError

Returns true if the ContinueOnError flag was set to true for this particular task in the project file.

(Inherited from IBuildEngine)
IsRunningMultipleNodes

This property allows a task to query whether or not the system is running in single process mode or multi process mode. Single process mode (IsRunningMultipleNodes = false) is where the engine is initialized with the number of cpus = 1 and the engine is not a child engine. The engine is in multi process mode (IsRunningMultipleNodes = true) when the engine is initialized with a number of cpus > 1 or the engine is a child engine.

(Inherited from IBuildEngine2)
LineNumberOfTaskNode

Retrieves the line number of the task node within the project file that called it.

(Inherited from IBuildEngine)
ProjectFileOfTaskNode

Returns the full path to the project file that contained the call to this task.

(Inherited from IBuildEngine)

Methods

BuildProjectFile(String, String[], IDictionary, IDictionary, String)

This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned.

(Inherited from IBuildEngine2)
BuildProjectFile(String, String[], IDictionary, IDictionary)

This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned.

(Inherited from IBuildEngine)
BuildProjectFilesInParallel(String[], String[], IDictionary[], IDictionary[], String[], Boolean, Boolean)

This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned.

(Inherited from IBuildEngine2)
BuildProjectFilesInParallel(String[], String[], IDictionary[], IList<String>[], String[], Boolean)

This method allows tasks to initiate a build on a particular project file. If the build is successful, the outputs (if any) of the specified targets are returned.

LogCustomEvent(CustomBuildEventArgs)

Allows tasks to raise custom events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them.

(Inherited from IBuildEngine)
LogErrorEvent(BuildErrorEventArgs)

Allows tasks to raise error events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them.

(Inherited from IBuildEngine)
LogMessageEvent(BuildMessageEventArgs)

Allows tasks to raise message events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them.

(Inherited from IBuildEngine)
LogWarningEvent(BuildWarningEventArgs)

Allows tasks to raise warning events to all registered loggers. The build engine may perform some filtering or pre-processing on the events, before dispatching them.

(Inherited from IBuildEngine)
Reacquire()

Waits to reacquire control after yielding.

Yield()

Informs the system that this task has a long-running out-of-process component and other work can be done in the build while that work completes.

Applies to