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ICursorModifier.GetModifiedPosition(IMixedRealityCursor) Method

Definition

Returns the IMixedRealityCursor position after considering this modifier.

public:
 UnityEngine::Vector3 GetModifiedPosition(Microsoft::MixedReality::Toolkit::Input::IMixedRealityCursor ^ cursor);
public UnityEngine.Vector3 GetModifiedPosition (Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor cursor);
abstract member GetModifiedPosition : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Vector3
Public Function GetModifiedPosition (cursor As IMixedRealityCursor) As Vector3

Parameters

cursor
IMixedRealityCursor

IMixedRealityCursor that is being modified.

Returns

UnityEngine.Vector3

New position for the IMixedRealityCursor

Applies to