ConeCastUtility.ConeCastHit(RaycastHit, Single, Single) Constructor
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
ConeCastHit(UnityEngine::RaycastHit hit, float distance, float angle);
public ConeCastHit (UnityEngine.RaycastHit hit, float distance, float angle);
new Microsoft.MixedReality.Toolkit.Physics.ConeCastUtility.ConeCastHit : UnityEngine.RaycastHit * single * single -> Microsoft.MixedReality.Toolkit.Physics.ConeCastUtility.ConeCastHit
Public Sub New (hit As RaycastHit, distance As Single, angle As Single)
Parameters
- hit
- UnityEngine.RaycastHit
- distance
- Single
- angle
- Single