ManagerSettings.AutoRefreeze Field
Definition
Important
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Automatically trigger a refreeze whenever the FrozenWorld engine indicates that one would be appropriate.
[UnityEngine.Tooltip("Automatically trigger a fragment refreeze whenever the FrozenWorld engine indicates that one would be appropriate.")]
public bool AutoRefreeze;
[<UnityEngine.Tooltip("Automatically trigger a fragment refreeze whenever the FrozenWorld engine indicates that one would be appropriate.")>]
val mutable AutoRefreeze : bool
Public AutoRefreeze As Boolean
Field Value
- Attributes
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UnityEngine.TooltipAttribute