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StatusToText Class

Definition

Helper to bind WorldLockingManager diagnostics to text meshes for display.

public class StatusToText : UnityEngine.MonoBehaviour
type StatusToText = class
    inherit MonoBehaviour
Public Class StatusToText
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
StatusToText

Constructors

StatusToText()

Properties

ErrorStatusEnabled

Text mesh for display of error status.

InfoEnabled

Text mesh for display of summary info.

MetricsEnabled

Whether display of detailed metrics currently enabled.

StateIndicatorEnabled

Text mesh for display of current state.

VersionTimestampEnabled

Text mesh to display version and timestamp.

Applies to