ThreeDFormat.RotationZ Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns or sets a Single that represents z-axis rotation of the camera. Read/write.
public:
property float RotationZ { float get(); void set(float value); };
public float RotationZ { get; set; }
member this.RotationZ : single with get, set
Public Property RotationZ As Single
Property Value
Single