IDTSComponentEvents.FireProgress Method
Definition
Important
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Raises an event when measurable progress is made by the executable.
public:
void FireProgress(System::String ^ progressDescription, int percentComplete, int progressCountLow, int progressCountHigh, System::String ^ subComponent, bool % fireAgain);
public void FireProgress (string progressDescription, int percentComplete, int progressCountLow, int progressCountHigh, string subComponent, ref bool fireAgain);
abstract member FireProgress : string * int * int * int * string * bool -> unit
Public Sub FireProgress (progressDescription As String, percentComplete As Integer, progressCountLow As Integer, progressCountHigh As Integer, subComponent As String, ByRef fireAgain As Boolean)
Parameters
- progressDescription
- String
A String that describes the progress event that is raised.
- percentComplete
- Int32
An Integer used to indicate how much of the task has completed.
- progressCountLow
- Int32
An Integer that contains the low 32-bits of the units completed.
- progressCountHigh
- Int32
An Integer that contains the high 32-bits of the units completed.
- subComponent
- String
A String that contains more detail about the event source.
- fireAgain
- Boolean
A Boolean that indicates this should continue firing or stop firing. A value of true indicates that it should continue firing.
Remarks
Because firing of an event may be expensive, the run-time engine provides a mechanism for suppressing events that you are not interested in. Every event firing method has a FireAgain
parameter. If the value of this variable is false
, after the method returns, the caller will not fire this event again for the duration of the current execution.
Several of the events have a subComponent
parameter that allows for even greater granularity in event source identification.