SCNGeometry.Materials Property
Definition
Important
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Gets or sets the list of materials that control the appearance of their corresponding entries in the list of elements that belong to the geometry.
public virtual SceneKit.SCNMaterial[] Materials { [Foundation.Export("materials", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setMaterials:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.Materials : SceneKit.SCNMaterial[] with get, set
Property Value
- Attributes