SCNGeometry.WeakShaderModifiers Property
Definition
Important
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Gets or sets a weak reference to the shader modifiers.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual Foundation.NSDictionary WeakShaderModifiers { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] [Foundation.Export("shaderModifiers", ObjCRuntime.ArgumentSemantic.Copy)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] [Foundation.Export("setShaderModifiers:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.WeakShaderModifiers : Foundation.NSDictionary with get, set
Property Value
- Attributes