Düzenle

Aracılığıyla paylaş


SCNNode.Position Property

Definition

Gets or sets the node's position in the scene.

public virtual SceneKit.SCNVector3 Position { [Foundation.Export("position")] get; [Foundation.Export("setPosition:")] set; }
member this.Position : SceneKit.SCNVector3 with get, set

Property Value

Attributes

Applies to