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SCNParticleSystem.ParticleDiesOnCollision Property

Definition

Gets or sets a value that controls whether particles cease to exist after a collision.

public virtual bool ParticleDiesOnCollision { [Foundation.Export("particleDiesOnCollision")] get; [Foundation.Export("setParticleDiesOnCollision:")] set; }
member this.ParticleDiesOnCollision : bool with get, set

Property Value

Attributes

Applies to