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SCNPhysicsBody.SetResting(Boolean) Method

Definition

Sets a Boolean value that controls whether the simulation will tread the body as being at rest.

[Foundation.Export("setResting:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 5, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SetResting (bool resting);
abstract member SetResting : bool -> unit
override this.SetResting : bool -> unit

Parameters

resting
Boolean

The new resting value.

Attributes

Applies to