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SKPhysicsBody.CollisionBitMask Property

Definition

Gets or sets a bitmask that determines the collision behavior of the physics body.

public virtual uint CollisionBitMask { [Foundation.Export("collisionBitMask")] get; [Foundation.Export("setCollisionBitMask:")] set; }
member this.CollisionBitMask : uint32 with get, set

Property Value

Attributes

Applies to