SKShader.GetUniform(String) Method
Definition
Important
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Returns the named uniform.
[Foundation.Export("uniformNamed:")]
public virtual SpriteKit.SKUniform GetUniform (string uniformName);
abstract member GetUniform : string -> SpriteKit.SKUniform
override this.GetUniform : string -> SpriteKit.SKUniform
Parameters
- uniformName
- String
Returns
- Attributes