MessageHeaderArrayAttribute Class
Definition
Important
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Specifies that the default wrapper element in the SOAP message must not be written around array types in a header element.
public ref class MessageHeaderArrayAttribute sealed : System::ServiceModel::MessageHeaderAttribute
[System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Property, AllowMultiple=false, Inherited=false)]
public sealed class MessageHeaderArrayAttribute : System.ServiceModel.MessageHeaderAttribute
[<System.AttributeUsage(System.AttributeTargets.Field | System.AttributeTargets.Property, AllowMultiple=false, Inherited=false)>]
type MessageHeaderArrayAttribute = class
inherit MessageHeaderAttribute
Public NotInheritable Class MessageHeaderArrayAttribute
Inherits MessageHeaderAttribute
- Inheritance
- Attributes
Remarks
Use the MessageHeaderArrayAttribute attribute to turn off the standard array wrapper element when you want to emit an unbounded number of identical elements either inside the <soap:Header>
directly or inside the first and only child of <soap:Header>
without the default wrapper element for array types.
MessageHeaderArrayAttribute can be applied only to members of an array type. If specified, the Name and Namespace are used as the name and namespace of the element of each array item. If not specified, the array item elements are named using the same convention used for naming non-repeating body parts. For more information, see Name and Namespace.
For information about controlling the serialization of the contents of a SOAP body without modifying the default SOAP envelope itself, see System.Runtime.Serialization.DataContractAttribute, Specifying Data Transfer in Service Contracts, and Using Data Contracts.
For more information about creating message contracts, see Using Message Contracts.
Constructors
MessageHeaderArrayAttribute() |
Initializes a new instance of the MessageHeaderArrayAttribute class. |
Properties
Actor |
Gets or sets a URI that indicates the node at which this header is targeted. Maps to the role header attribute when SOAP 1.2 is used and the actor header attribute when SOAP 1.1 is used. (Inherited from MessageHeaderAttribute) |
HasProtectionLevel |
When overridden in a derived class, gets a value that indicates whether the member has a protection level assigned. (Inherited from MessageContractMemberAttribute) |
MustUnderstand |
Specifies whether the node acting in the Actor role must understand this header. This is mapped to the |
Name |
Specifies the name of the element that corresponds to this member. (Inherited from MessageContractMemberAttribute) |
Namespace |
Specifies the namespace of the element that corresponds to this member. (Inherited from MessageContractMemberAttribute) |
ProtectionLevel |
Specifies whether the member is to be transmitted as-is, signed, or signed and encrypted. (Inherited from MessageContractMemberAttribute) |
Relay |
Specifies whether this header is to be relayed to downstream nodes. This is mapped to the |
TypeId |
When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute) |
Methods
Equals(Object) |
Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute) |
GetHashCode() |
Returns the hash code for this instance. (Inherited from Attribute) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
IsDefaultAttribute() |
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute) |
Match(Object) |
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Provides access to properties and methods exposed by an object. (Inherited from Attribute) |