Control.SetTraceData Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Sets trace data for design-time tracing of rendering data.
Overloads
SetTraceData(Object, Object) |
Sets trace data for design-time tracing of rendering data, using the trace data key and the trace data value. |
SetTraceData(Object, Object, Object) |
Sets trace data for design-time tracing of rendering data, using the traced object, the trace data key, and the trace data value. |
SetTraceData(Object, Object)
Sets trace data for design-time tracing of rendering data, using the trace data key and the trace data value.
public:
void SetTraceData(System::Object ^ traceDataKey, System::Object ^ traceDataValue);
public void SetTraceData (object traceDataKey, object traceDataValue);
member this.SetTraceData : obj * obj -> unit
Public Sub SetTraceData (traceDataKey As Object, traceDataValue As Object)
Parameters
- traceDataKey
- Object
The trace data key.
- traceDataValue
- Object
The trace data value.
Applies to
SetTraceData(Object, Object, Object)
Sets trace data for design-time tracing of rendering data, using the traced object, the trace data key, and the trace data value.
public:
void SetTraceData(System::Object ^ tracedObject, System::Object ^ traceDataKey, System::Object ^ traceDataValue);
public void SetTraceData (object tracedObject, object traceDataKey, object traceDataValue);
member this.SetTraceData : obj * obj * obj -> unit
Public Sub SetTraceData (tracedObject As Object, traceDataKey As Object, traceDataValue As Object)
Parameters
- tracedObject
- Object
The traced object.
- traceDataKey
- Object
The trace data key.
- traceDataValue
- Object
The trace data value.