InkCanvas.IsGestureRecognizerAvailable Özellik
Tanım
Önemli
Bazı bilgiler ürünün ön sürümüyle ilgilidir ve sürüm öncesinde önemli değişiklikler yapılmış olabilir. Burada verilen bilgilerle ilgili olarak Microsoft açık veya zımni hiçbir garanti vermez.
Hareket tanıma bileşeninin kullanıcının sisteminde kullanılabilir olup olmadığını alır (belirler).
public:
property bool IsGestureRecognizerAvailable { bool get(); };
public bool IsGestureRecognizerAvailable { get; }
member this.IsGestureRecognizerAvailable : bool
Public ReadOnly Property IsGestureRecognizerAvailable As Boolean
Özellik Değeri
true
tanıma bileşeni varsa; aksi takdirde , false
.
Örnekler
Aşağıdaki örnekte, uygulama hareketlerini tanımak için nasıl yapılandırılır InkCanvas gösterilmektedir.
// Add this code to the contstructor or OnLoaded method.
if (inkCanvas1.IsGestureRecognizerAvailable)
{
inkCanvas1.EditingMode = InkCanvasEditingMode.InkAndGesture;
inkCanvas1.Gesture += new InkCanvasGestureEventHandler(inkCanvas1_Gesture);
inkCanvas1.SetEnabledGestures(new ApplicationGesture[]
{ApplicationGesture.Down,
ApplicationGesture.ArrowDown,
ApplicationGesture.Circle});
}
' Add this code to the contstructor or OnLoaded method.
If (inkCanvas1.IsGestureRecognizerAvailable) Then
inkCanvas1.EditingMode = InkCanvasEditingMode.InkAndGesture
Dim gestures() As ApplicationGesture = _
{ApplicationGesture.Down, _
ApplicationGesture.ArrowDown, _
ApplicationGesture.Circle}
inkCanvas1.SetEnabledGestures(gestures)
End If
void inkCanvas1_Gesture(object sender, InkCanvasGestureEventArgs e)
{
ReadOnlyCollection<GestureRecognitionResult> gestureResults =
e.GetGestureRecognitionResults();
// Check the first recognition result for a gesture.
if (gestureResults[0].RecognitionConfidence ==
RecognitionConfidence.Strong)
{
switch (gestureResults[0].ApplicationGesture)
{
case ApplicationGesture.Down:
// Do something.
break;
case ApplicationGesture.ArrowDown:
// Do something.
break;
case ApplicationGesture.Circle:
// Do something.
break;
}
}
}
Sub inkCanvas1_Gesture(ByVal sender As Object, _
ByVal e As InkCanvasGestureEventArgs) Handles inkCanvas1.Gesture
Dim gestureResults As ReadOnlyCollection(Of GestureRecognitionResult)
gestureResults = e.GetGestureRecognitionResults()
' Check the first recognition result for a gesture.
If gestureResults(0).RecognitionConfidence = _
RecognitionConfidence.Strong Then
Select Case gestureResults(0).ApplicationGesture
Case ApplicationGesture.Down
' Do something.
Case ApplicationGesture.ArrowDown
' Do something.
Case ApplicationGesture.Circle
' Do something.
End Select
End If
End Sub