PaintEventArgs.Graphics Özellik
Tanım
Önemli
Bazı bilgiler ürünün ön sürümüyle ilgilidir ve sürüm öncesinde önemli değişiklikler yapılmış olabilir. Burada verilen bilgilerle ilgili olarak Microsoft açık veya zımni hiçbir garanti vermez.
Boyamak için kullanılan grafikleri alır.
public:
property System::Drawing::Graphics ^ Graphics { System::Drawing::Graphics ^ get(); };
public System.Drawing.Graphics Graphics { get; }
member this.Graphics : System.Drawing.Graphics
Public ReadOnly Property Graphics As Graphics
Özellik Değeri
Boyamak Graphics için kullanılan nesne. nesnesi, Graphics görüntüleme cihazındaki nesneleri çizmek için yöntemler sağlar.
Örnekler
Aşağıdaki örnek, olayı işlemeyi Paint ve formda dikdörtgenler çizmek için sınıfını kullanmayı PaintEventArgs gösterir. MouseDown ve MouseUp olayları dikdörtgenin boyutunu belirlemek için işlenir. Örnek ayrıca dikdörtgenin Invalidate alanını geçersiz kılma yöntemini de gösterir ve bunun yeniden çizilmesine neden olur.
private:
Rectangle RcDraw;
void Form1_MouseDown( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
{
// Determine the initial rectangle coordinates...
RcDraw.X = e->X;
RcDraw.Y = e->Y;
}
void Form1_MouseUp( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
{
// Determine the width and height of the rectangle...
if ( e->X < RcDraw.X )
{
RcDraw.Width = RcDraw.X - e->X;
RcDraw.X = e->X;
}
else
{
RcDraw.Width = e->X - RcDraw.X;
}
if ( e->Y < RcDraw.Y )
{
RcDraw.Height = RcDraw.Y - e->Y;
RcDraw.Y = e->Y;
}
else
{
RcDraw.Height = e->Y - RcDraw.Y;
}
// Force a repaint of the region occupied by the rectangle...
this->Invalidate( RcDraw );
}
void Form1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
{
// Draw the rectangle...
float PenWidth = 5;
e->Graphics->DrawRectangle( gcnew Pen( Color::Blue,PenWidth ), RcDraw );
}
private Rectangle RcDraw;
private float PenWidth = 5;
private void Form1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
{
// Determine the initial rectangle coordinates...
RcDraw.X = e.X;
RcDraw.Y = e.Y;
}
private void Form1_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
{
// Determine the width and height of the rectangle...
if(e.X < RcDraw.X)
{
RcDraw.Width = RcDraw.X - e.X;
RcDraw.X = e.X;
}
else
{
RcDraw.Width = e.X - RcDraw.X;
}
if(e.Y < RcDraw.Y)
{
RcDraw.Height = RcDraw.Y - e.Y;
RcDraw.Y = e.Y;
}
else
{
RcDraw.Height = e.Y - RcDraw.Y;
}
// Force a repaint of the region occupied by the rectangle...
this.Invalidate(RcDraw);
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
// Draw the rectangle...
e.Graphics.DrawRectangle(new Pen(Color.Blue, PenWidth), RcDraw);
}
Dim RcDraw As Rectangle
Dim PenWidth As Integer = 5
Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseDown
' Determine the initial rectangle coordinates...
RcDraw.X = e.X
RcDraw.Y = e.Y
End Sub
Private Sub Form1_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseUp
' Determine the width and height of the rectangle...
If e.X < RcDraw.X Then
RcDraw.Width = RcDraw.X - e.X
RcDraw.X = e.X
Else
RcDraw.Width = e.X - RcDraw.X
End If
If e.Y < RcDraw.Y Then
RcDraw.Height = RcDraw.Y - e.Y
RcDraw.Y = e.Y
Else
RcDraw.Height = e.Y - RcDraw.Y
End If
' Force a repaint of the region occupied by the rectangle...
Me.Invalidate(RcDraw)
End Sub
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
' Draw the rectangle...
e.Graphics.DrawRectangle(New Pen(Color.Blue, PenWidth), RcDraw)
End Sub
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.
private:
PictureBox^ pictureBox1;
void Form1_Load( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
pictureBox1 = gcnew PictureBox;
// Dock the PictureBox to the form and set its background to white.
pictureBox1->Dock = DockStyle::Fill;
pictureBox1->BackColor = Color::White;
// Connect the Paint event of the PictureBox to the event handler method.
pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler( this, &Form1::pictureBox1_Paint );
// Add the PictureBox control to the Form.
this->Controls->Add( pictureBox1 );
}
void pictureBox1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
{
// Create a local version of the graphics object for the PictureBox.
Graphics^ g = e->Graphics;
// Draw a string on the PictureBox.
g->DrawString( "This is a diagonal line drawn on the control",
gcnew System::Drawing::Font( "Arial",10 ), System::Drawing::Brushes::Blue, Point(30,30) );
// Draw a line in the PictureBox.
g->DrawLine( System::Drawing::Pens::Red, pictureBox1->Left, pictureBox1->Top,
pictureBox1->Right, pictureBox1->Bottom );
}
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.
private PictureBox pictureBox1 = new PictureBox();
// Cache font instead of recreating font objects each time we paint.
private Font fnt = new Font("Arial",10);
private void Form1_Load(object sender, System.EventArgs e)
{
// Dock the PictureBox to the form and set its background to white.
pictureBox1.Dock = DockStyle.Fill;
pictureBox1.BackColor = Color.White;
// Connect the Paint event of the PictureBox to the event handler method.
pictureBox1.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);
// Add the PictureBox control to the Form.
this.Controls.Add(pictureBox1);
}
private void pictureBox1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
// Create a local version of the graphics object for the PictureBox.
Graphics g = e.Graphics;
// Draw a string on the PictureBox.
g.DrawString("This is a diagonal line drawn on the control",
fnt, System.Drawing.Brushes.Blue, new Point(30,30));
// Draw a line in the PictureBox.
g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, pictureBox1.Top,
pictureBox1.Right, pictureBox1.Bottom);
}
' This example creates a PictureBox control on the form and draws to it.
' This example assumes that the Form_Load event handler method is connected
' to the Load event of the form.
Private pictureBox1 As New PictureBox()
Private fnt as New Font("Arial", 10)
Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
' Dock the PictureBox to the form and set its background to white.
pictureBox1.Dock = DockStyle.Fill
pictureBox1.BackColor = Color.White
' Connect the Paint event of the PictureBox to the event handler method.
AddHandler pictureBox1.Paint, AddressOf Me.pictureBox1_Paint
' Add the PictureBox control to the Form.
Me.Controls.Add(pictureBox1)
End Sub
Private Sub pictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs)
' Create a local version of the graphics object for the PictureBox.
Dim g As Graphics = e.Graphics
' Draw a string on the PictureBox.
g.DrawString("This is a diagonal line drawn on the control", _
fnt, Brushes.Red, New PointF(30.0F, 30.0F))
' Draw a line in the PictureBox.
g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, _
pictureBox1.Top, pictureBox1.Right, pictureBox1.Bottom)
End Sub