ClockController.Seek(TimeSpan, TimeSeekOrigin) Yöntem

Tanım

Bir sonraki değer çizgisi gerçekleştiğinde hedefi Clock belirtilen miktarda arar. Hedef saat durdurulursa, arama yeniden etkin hale getirir.

C#
public void Seek(TimeSpan offset, System.Windows.Media.Animation.TimeSeekOrigin origin);

Parametreler

offset
TimeSpan

Hedef saatin saatiyle ölçülen arama uzaklığı. Bu uzaklık, değerine bağlı olarak saatin BeginTime veya Durationdeğerine göredir origin.

origin
TimeSeekOrigin

Belirtilen uzaklık değerinin hedef saatin BeginTime veya Durationdeğerine göre olup olmadığını gösteren bir değer.

Örnekler

Aşağıdaki örnekte kullanarak nasıl aranacakları gösterilmektedir ClockController.

C#
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Data;
using System.Xml;
using System.Configuration;

namespace SDKSample
{
    /// <summary>
    /// Shows how to interactively control a clock.
    /// </summary>

  public class SeekAlignedToLastTickExample : Page
    {
    
        private AnimationClock myClock;
        private TextBlock currentTimeIndicator;
        private TextBox seekDestination;
        private TextBlock rectangleWidthIndicator;
        private Rectangle myRectangle;
        
        public SeekAlignedToLastTickExample()
        {

            this.WindowTitle = "Controlling a Storyboard";
            this.Background = Brushes.White;

            StackPanel myStackPanel = new StackPanel();
            myStackPanel.Margin = new Thickness(20);
            
            // Create a rectangle.
            myRectangle = new Rectangle();
            myRectangle.Width = 100;
            myRectangle.Height = 20;
            myRectangle.Margin = new Thickness(12,0,0,5);
            myRectangle.Fill = new SolidColorBrush(Color.FromArgb(170, 51, 51, 255));
            myRectangle.HorizontalAlignment = HorizontalAlignment.Left;
            myStackPanel.Children.Add(myRectangle);                    
            
            //
            // Create an animation and a storyboard to animate the
            // rectangle.
            //
            DoubleAnimation myDoubleAnimation = 
                new DoubleAnimation(100, 500, new Duration(TimeSpan.FromSeconds(60)));  
            myClock = myDoubleAnimation.CreateClock();
            myRectangle.ApplyAnimationClock(Rectangle.WidthProperty, myClock);
            myClock.Controller.Stop();

            //
            // Create some buttons to control the storyboard
            // and a panel to contain them.
            //
            StackPanel buttonPanel = new StackPanel();
            buttonPanel.Orientation = Orientation.Horizontal;
            Button beginButton = new Button();
            beginButton.Content = "Begin";
            beginButton.Click += new RoutedEventHandler(beginButton_Clicked);            
            buttonPanel.Children.Add(beginButton);
            Button pauseButton = new Button();
            pauseButton.Content = "Pause";
            pauseButton.Click +=new RoutedEventHandler(pauseButton_Clicked);
            buttonPanel.Children.Add(pauseButton);
            Button resumeButton = new Button();
            resumeButton.Content = "Resume";
            resumeButton.Click +=new RoutedEventHandler(resumeButton_Clicked);
            buttonPanel.Children.Add(resumeButton);
            Button skipToFillButton = new Button();
            skipToFillButton.Content = "Skip to Fill";
            skipToFillButton.Click +=new RoutedEventHandler(skipToFillButton_Clicked);
            buttonPanel.Children.Add(skipToFillButton);
            Button setSpeedRatioButton = new Button();
            setSpeedRatioButton.Content = "Triple Speed";
            setSpeedRatioButton.Click +=new RoutedEventHandler(setSpeedRatioButton_Clicked);
            buttonPanel.Children.Add(setSpeedRatioButton);
            Button stopButton = new Button();
            stopButton.Content = "Stop";
            stopButton.Click +=new RoutedEventHandler(stopButton_Clicked);
            buttonPanel.Children.Add(stopButton);
            Button removeButton = new Button();
            removeButton.Content = "Remove";
            removeButton.Click +=new RoutedEventHandler(removeButton_Clicked);
            buttonPanel.Children.Add(removeButton);            
            
            myStackPanel.Children.Add(buttonPanel);    
            
            // Create some controls to display the
            // storyboard's current time and the
            // current width of the rectangle.
            StackPanel seekPanel = new StackPanel();
            seekPanel.Margin = new Thickness(10);
            StackPanel aPanel = new StackPanel();
            Label aLabel = new Label();
            aPanel.Orientation = Orientation.Horizontal;
            aLabel.Content = "Current Time: ";
            aPanel.Children.Add(aLabel);
            currentTimeIndicator = new TextBlock();
            aPanel.Children.Add(currentTimeIndicator);
            seekPanel.Children.Add(aPanel);
            
            aPanel = new StackPanel();
            aPanel.Orientation = Orientation.Horizontal;
            aLabel = new Label();
            aLabel.Content = "Rectangle Width: ";
            aPanel.Children.Add(aLabel);
            rectangleWidthIndicator = new TextBlock();
            rectangleWidthIndicator.Text = myRectangle.Width.ToString(); 
            aPanel.Children.Add(rectangleWidthIndicator);
            seekPanel.Children.Add(aPanel);

            // Create some controls to enable the
            // user to specify a seek position.
            
            aPanel = new StackPanel();
            aPanel.Orientation = Orientation.Horizontal;
            aLabel = new Label();
            aLabel.Content = "Seek Offset: " ;
            aPanel.Children.Add(aLabel);
            seekDestination = new TextBox();
            seekDestination.Text = "0";
            aPanel.Children.Add(seekDestination);       
            seekPanel.Children.Add(aPanel);

            Button seekButton = new Button();
            seekButton.Content = "Seek";
            seekButton.Click += new RoutedEventHandler(seekButton_Clicked);
            seekPanel.Children.Add(seekButton);
            Button seekAlignedToLastTickButton = new Button();
            seekAlignedToLastTickButton.Content = "Seek Aligned to Last Tick";
            seekAlignedToLastTickButton.Click += new RoutedEventHandler(seekAlignedToLastTickButton_Clicked);
            seekPanel.Children.Add(seekAlignedToLastTickButton);           
            
            myStackPanel.Children.Add(seekPanel);
            
            this.Content = myStackPanel;   
            
            myClock.CurrentTimeInvalidated += new EventHandler(myClock_CurrentTimeInvalidated);
        }
        
        // Begins the clock.
        private void beginButton_Clicked(object sender, RoutedEventArgs args)
        {

            myClock.Controller.Begin();         
        }
        
        // Pauses the clock.
        private void pauseButton_Clicked(object sender, RoutedEventArgs args)
        {
            myClock.Controller.Pause();         
        }

        // Resumes the clock.
        private void resumeButton_Clicked(object sender, RoutedEventArgs args)
        {
            myClock.Controller.Resume();        
        }

        // Advances the clock to its fill period.
        private void skipToFillButton_Clicked(object sender, RoutedEventArgs args)
        {
            myClock.Controller.SkipToFill();          
        }

        // Updates the clock's speed.
        private void setSpeedRatioButton_Clicked(object sender, RoutedEventArgs args)
        {
            // Makes the clock progress three times as fast as normal.
            myClock.Controller.SpeedRatio = 3;        
        }

        // Stops the clock.
        private void stopButton_Clicked(object sender, RoutedEventArgs args)
        {
            myClock.Controller.Stop();        
        }

        // Removes the clock.
        private void removeButton_Clicked(object sender, RoutedEventArgs args)
        {
            myClock.Controller.Remove();        
        }        
        
        private void seekButton_Clicked(object sender, RoutedEventArgs args)
        {
            try {
            
                // The rectangle width will probably not be at its new
                // value when this call is made, because the 
                // clock probably hasn't ticked yet.
                TimeSpan seekTime = TimeSpan.Parse(seekDestination.Text);
                myClock.Controller.Seek(seekTime, TimeSeekOrigin.BeginTime);
                rectangleWidthIndicator.Text = myRectangle.Width.ToString();
            }catch(FormatException ex)
            {
                MessageBox.Show("Invalid TimeSpan value.");
                seekDestination.Focus();
            }
        }
        
        private void seekAlignedToLastTickButton_Clicked(object sender, RoutedEventArgs args)
        {

            try {
            
                // The rectangle width will be at its new
                // value when this call is made, because SeekAlignedToLastTick 
                // operation immediately updates timeline and animation
                // values.        
                TimeSpan seekTime = TimeSpan.Parse(seekDestination.Text);
                myClock.Controller.SeekAlignedToLastTick(seekTime, TimeSeekOrigin.BeginTime);
                rectangleWidthIndicator.Text = myRectangle.Width.ToString();
            }catch(FormatException ex)
            {
                MessageBox.Show("Invalid TimeSpan value.");
                seekDestination.Focus();
            }    
        }
        
        private void myClock_CurrentTimeInvalidated(object sender, EventArgs e)
        {
        
            currentTimeIndicator.Text = myClock.CurrentTime.ToString();
        }
    }
}

Açıklamalar

Arama işlemleri bu saatin zaman çizelgesinin SpeedRatio veya SlipBehavior ayarlarını hesaba katmıyor: saat, zaman çizelgesinde SpeedRatio 1 ve yok SlipBehaviorgibi kabul edilir.

Bu yöntem saatin saatini CurrentState olarak Activedeğiştirir. Bu yöntemin, bir sonraki işlenme zamanına kadar zamanlama ağacı üzerinde hiçbir etkisi yoktur. Yan etki olarak, o zamana kadar uygun olaylar da tetiklenmez.

Görsel taslak aranıyorsa ve CurrentStateInvalidated olayları tetiklerCurrentGlobalSpeedInvalidated.

Hedef saatin alt öğeleri varsa, geçerli saati buna göre güncelleştirilir.

Şunlara uygulanır

Ürün Sürümler
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10

Ayrıca bkz.