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UIScreen.MaximumFramesPerSecond Property

Definition

Gets the maximum frames per second that the display can handle.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual nint MaximumFramesPerSecond { [Foundation.Export("maximumFramesPerSecond")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 3, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 2, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.MaximumFramesPerSecond : nint

Property Value

System.System.IntPtr System.nativeint
Attributes

Applies to