Not
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Bu makale, C# dil öğelerinin çoğuna XML belge açıklamaları eklemeye yönelik üç örnek içerir. İlk örnekte, bir sınıfı farklı üyelerle nasıl belgelediğiniz gösterilmektedir. İkinci örnekte sınıfların veya arabirimlerin hiyerarşisi için açıklamaları nasıl yeniden kullanabileceğiniz gösterilmektedir. Üçüncü örnek, genel sınıflar ve üyeler için kullanılacak etiketleri gösterir. İkinci ve üçüncü örneklerde, ilk örneğin kapsadığı kavramlar kullanılır.
C# dili başvuru belgesi, C# dilinin en son yayımlanan sürümünü gösterir. Ayrıca, yaklaşan dil sürümü için genel önizlemelerdeki özelliklere yönelik ilk belgeleri içerir.
Belgelerde ilk olarak dilin son üç sürümünde veya geçerli genel önizlemelerde sunulan tüm özellikler tanımlanır.
Tavsiye
Bir özelliğin C# dilinde ilk tanıtıldığı zamanları bulmak için C# dil sürümü geçmişi makalesine bakın.
Bir sınıfı, yapıyı veya arabirimi belgele
Aşağıdaki örnekte ortak dil öğeleri ve bu öğeleri açıklamak için büyük olasılıkla kullanacağınız etiketler gösterilmektedir. Belge açıklamaları, sınıfın kendisi yerine etiketlerin kullanımını açıklar.
/// <summary>
/// Every class and member should have a one sentence
/// summary describing its purpose.
/// </summary>
/// <remarks>
/// You can expand on that one sentence summary to
/// provide more information for readers. In this case,
/// the <c>ExampleClass</c> provides different C#
/// elements to show how you would add documentation
///comments for most elements in a typical class.
/// <para>
/// The remarks can add multiple paragraphs, so you can
/// write detailed information for developers that use
/// your work. You should add everything needed for
/// readers to be successful. This class contains
/// examples for the following:
/// </para>
/// <list type="table">
/// <item>
/// <term>Summary</term>
/// <description>
/// This should provide a one sentence summary of the class or member.
/// </description>
/// </item>
/// <item>
/// <term>Remarks</term>
/// <description>
/// This is typically a more detailed description of the class or member
/// </description>
/// </item>
/// <item>
/// <term>para</term>
/// <description>
/// The para tag separates a section into multiple paragraphs
/// </description>
/// </item>
/// <item>
/// <term>list</term>
/// <description>
/// Provides a list of terms or elements
/// </description>
/// </item>
/// <item>
/// <term>returns, param</term>
/// <description>
/// Used to describe parameters and return values
/// </description>
/// </item>
/// <item>
/// <term>value</term>
/// <description>Used to describe properties</description>
/// </item>
/// <item>
/// <term>exception</term>
/// <description>
/// Used to describe exceptions that may be thrown
/// </description>
/// </item>
/// <item>
/// <term>c, cref, see, seealso</term>
/// <description>
/// These provide code style and links to other
/// documentation elements
/// </description>
/// </item>
/// <item>
/// <term>example, code</term>
/// <description>
/// These are used for code examples
/// </description>
/// </item>
/// </list>
/// <para>
/// The list above uses the "table" style. You could
/// also use the "bullet" or "number" style. Neither
/// would typically use the "term" element.
/// <br/>
/// Note: paragraphs are double spaced. Use the *br*
/// tag for single spaced lines.
/// </para>
/// </remarks>
public class ExampleClass
{
/// <value>
/// The <c>Label</c> property represents a label
/// for this instance.
/// </value>
/// <remarks>
/// The <see cref="Label"/> is a <see langword="string"/>
/// that you use for a label.
/// <para>
/// Note that there isn't a way to provide a "cref" to
/// each accessor, only to the property itself.
/// </para>
/// </remarks>
public string? Label
{
get;
set;
}
/// <summary>
/// Adds two integers and returns the result.
/// </summary>
/// <returns>
/// The sum of two integers.
/// </returns>
/// <param name="left">
/// The left operand of the addition.
/// </param>
/// <param name="right">
/// The right operand of the addition.
/// </param>
/// <example>
/// <code>
/// int c = Math.Add(4, 5);
/// if (c > 10)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.OverflowException">
/// Thrown when one parameter is
/// <see cref="Int32.MaxValue">MaxValue</see> and the other is
/// greater than 0.
/// Note that here you can also use
/// <see href="https://learn.microsoft.com/dotnet/api/system.int32.maxvalue"/>
/// to point a web page instead.
/// </exception>
/// <see cref="ExampleClass"/> for a list of all
/// the tags in these examples.
/// <seealso cref="ExampleClass.Label"/>
public static int Add(int left, int right)
{
if ((left == int.MaxValue && right > 0) || (right == int.MaxValue && left > 0))
throw new System.OverflowException();
return left + right;
}
}
/// <summary>
/// This is an example of a positional record.
/// </summary>
/// <remarks>
/// There isn't a way to add XML comments for properties
/// created for positional records, yet. The language
/// design team is still considering what tags should
/// be supported, and where. Currently, you can use
/// the "param" tag to describe the parameters to the
/// primary constructor.
/// </remarks>
/// <param name="FirstName">
/// This tag will apply to the primary constructor parameter.
/// </param>
/// <param name="LastName">
/// This tag will apply to the primary constructor parameter.
/// </param>
public record Person(string FirstName, string LastName);
Belge eklemek, kaynak kodunuzu kitaplığınızın kullanıcılarına yönelik büyük açıklama kümeleriyle karmaşık hale gelebilir.
<Include> XML açıklamalarınızı kaynağınızdan ayırmak için etiketini kullanın. Kaynak kodunuz şu etiketi kullanarak bir XML dosyasına başvurur <Include> :
/// <include file='xml_include_tag.xml' path='MyDocs/MyMembers[@name="test"]/*' />
class Test
{
static void Main()
{
}
}
/// <include file='xml_include_tag.xml' path='MyDocs/MyMembers[@name="test2"]/*' />
class Test2
{
public void Test()
{
}
}
İkinci dosya, xml_include_tag.xml, dökümantasyon açıklayıcı yorumları içerir.
<MyDocs>
<MyMembers name="test">
<summary>
The summary for this type.
</summary>
</MyMembers>
<MyMembers name="test2">
<summary>
The summary for this other type.
</summary>
</MyMembers>
</MyDocs>
Sınıfların ve arabirimlerin hiyerarşisini belgele
<inheritdoc> öğesi, bir tür veya üyenin belge açıklamalarını bir temel sınıftan veya arabirimden devraldığı anlamına gelir. Aynı türdeki bir üyeden açıklamaları devralmak için <inheritdoc> özniteliğiyle cref öğesini de kullanabilirsiniz. Aşağıdaki örnekte bu etiketi kullanmanın yolları gösterilmektedir.
inheritdoc özniteliğini bir türe eklediğinizde, üye açıklamaları da devralınır. Türetilmiş türdeki üyelere açıklamalar yazarak devralınan açıklamaların kullanılmasını engelleyebilirsiniz. Derleyici, devralınan açıklamalar yerine bu açıklamaları seçer.
/// <summary>
/// A summary about this class.
/// </summary>
/// <remarks>
/// These remarks would explain more about this class.
/// In this example, these comments also explain the
/// general information about the derived class.
/// </remarks>
public class MainClass
{
}
///<inheritdoc/>
public class DerivedClass : MainClass
{
}
/// <summary>
/// This interface would describe all the methods in
/// its contract.
/// </summary>
/// <remarks>
/// While elided for brevity, each method or property
/// in this interface would contain docs that you want
/// to duplicate in each implementing class.
/// </remarks>
public interface ITestInterface
{
/// <summary>
/// This method is part of the test interface.
/// </summary>
/// <remarks>
/// This content would be inherited by classes
/// that implement this interface when the
/// implementing class uses "inheritdoc"
/// </remarks>
/// <returns>The value of <paramref name="arg" /> </returns>
/// <param name="arg">The argument to the method</param>
int Method(int arg);
}
///<inheritdoc cref="ITestInterface"/>
public class ImplementingClass : ITestInterface
{
// doc comments are inherited here.
public int Method(int arg) => arg;
}
/// <summary>
/// This class shows hows you can "inherit" the doc
/// comments from one method in another method.
/// </summary>
/// <remarks>
/// You can inherit all comments, or only a specific tag,
/// represented by an xpath expression.
/// </remarks>
public class InheritOnlyReturns
{
/// <summary>
/// In this example, this summary is only visible for this method.
/// </summary>
/// <returns>A boolean</returns>
public static bool MyParentMethod(bool x) { return x; }
/// <inheritdoc cref="MyParentMethod" path="/returns"/>
public static bool MyChildMethod() { return false; }
}
/// <Summary>
/// This class shows an example ofsharing comments across methods.
/// </Summary>
public class InheritAllButRemarks
{
/// <summary>
/// In this example, this summary is visible on all the methods.
/// </summary>
/// <remarks>
/// The remarks can be inherited by other methods
/// using the xpath expression.
/// </remarks>
/// <returns>A boolean</returns>
public static bool MyParentMethod(bool x) { return x; }
/// <inheritdoc cref="MyParentMethod" path="//*[not(self::remarks)]"/>
public static bool MyChildMethod() { return false; }
}
Genel türler
<typeparam> Genel tür ve yöntemlerdeki tür parametrelerini açıklamak için etiketini kullanın. özniteliğinin cref değeri, genel bir yönteme veya sınıfa başvurmak için yeni söz dizimi gerektirir:
/// <summary>
/// This is a generic class.
/// </summary>
/// <remarks>
/// This example shows how to specify the <see cref="GenericClass{T}"/>
/// type as a cref attribute.
/// In generic classes and methods, you'll often want to reference the
/// generic type, or the type parameter.
/// </remarks>
class GenericClass<T>
{
// Fields and members.
}
/// <Summary>
/// This shows examples of typeparamref and typeparam tags
/// </Summary>
public class ParamsAndParamRefs
{
/// <summary>
/// The GetGenericValue method.
/// </summary>
/// <remarks>
/// This sample shows how to specify the <see cref="GetGenericValue"/>
/// method as a cref attribute.
/// The parameter and return value are both of an arbitrary type,
/// <typeparamref name="T"/>
/// </remarks>
public static T GetGenericValue<T>(T para)
{
return para;
}
}
Eklenti üyeleri
Uzantı üyelerindeki alıcı parametresini açıklamak için <summary>, <param> ve gerekirse <typeparam> XML açıklamaları ekleyin.
/// <summary>
/// This is an example of extension methods documentation.
/// </summary>
public static class Extensions
{
/// <summary>
/// Defines extensions for generic enumerable sequences.
/// </summary>
/// <param name="sequence">The receiver sequence</param>
/// <typeparam name="TSequence">The type of the items in the sequence.</typeparam>
extension<TSequence>(IEnumerable<TSequence> sequence)
{
/// <summary>
/// Returns an enumerable collection containing the elements of the sequence in reverse order.
/// </summary>
/// <remarks>
/// The returned sequence is evaluated lazily. Enumerating the result will consume all
/// elements of the original sequence before yielding any items in reverse order.
/// </remarks>
/// <returns>
/// An <see cref="IEnumerable{TSequence}"/> that enumerates the elements of the sequence from last to first.
/// </returns>
public IEnumerable<TSequence> ReverseSequence()
{
var stack = new Stack<TSequence>();
foreach (var item in sequence)
{
stack.Push(item);
}
while (stack.Count > 0)
{
yield return stack.Pop();
}
}
/// <summary>
/// Generates a sequence of items using a generator function.
/// </summary>
/// <param name="count">The number of items.</param>
/// <param name="generator">The generator function.</param>
/// <returns>A new sequence of <paramref name="count"/> items.</returns>
public static IEnumerable<TSequence> Generate(int count, Func<TSequence> generator)
{
for (int i = 0; i < count; i++)
{
yield return generator();
}
}
}
}
C# derleyicisi, extension bloğundaki XML düğümlerini bu blokta bildirilen tüm üyelere kopyalar.
Matematik sınıfı örneği
Aşağıdaki kod, matematik kitaplığına belge açıklamaları eklemeye ilişkin gerçekçi bir örneği gösterir.
namespace TaggedLibrary
{
/*
The main Math class
Contains all methods for performing basic math functions
*/
/// <summary>
/// The main <c>Math</c> class.
/// Contains all methods for performing basic math functions.
/// <list type="bullet">
/// <item>
/// <term>Add</term>
/// <description>Addition Operation</description>
/// </item>
/// <item>
/// <term>Subtract</term>
/// <description>Subtraction Operation</description>
/// </item>
/// <item>
/// <term>Multiply</term>
/// <description>Multiplication Operation</description>
/// </item>
/// <item>
/// <term>Divide</term>
/// <description>Division Operation</description>
/// </item>
/// </list>
/// </summary>
/// <remarks>
/// <para>
/// This class can add, subtract, multiply and divide.
/// </para>
/// <para>
/// These operations can be performed on both
/// integers and doubles.
/// </para>
/// </remarks>
public class Math
{
// Adds two integers and returns the result
/// <summary>
/// Adds two integers <paramref name="a"/> and <paramref name="b"/>
/// and returns the result.
/// </summary>
/// <returns>
/// The sum of two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Add(4, 5);
/// if (c > 10)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.OverflowException">
/// Thrown when one parameter is <see cref="Int32.MaxValue"/> and the other
/// is greater than 0.
/// </exception>
/// See <see cref="Math.Add(double, double)"/> to add doubles.
/// <seealso cref="Math.Subtract(int, int)"/>
/// <seealso cref="Math.Multiply(int, int)"/>
/// <seealso cref="Math.Divide(int, int)"/>
/// <param name="a">An integer.</param>
/// <param name="b">An integer.</param>
public static int Add(int a, int b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == int.MaxValue && b > 0) ||
(b == int.MaxValue && a > 0))
{
throw new System.OverflowException();
}
return a + b;
}
// Adds two doubles and returns the result
/// <summary>
/// Adds two doubles <paramref name="a"/> and <paramref name="b"/>
/// and returns the result.
/// </summary>
/// <returns>
/// The sum of two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Add(4.5, 5.4);
/// if (c > 10)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.OverflowException">
/// Thrown when one parameter is max and the other
/// is greater than 0.</exception>
/// See <see cref="Math.Add(int, int)"/> to add integers.
/// <seealso cref="Math.Subtract(double, double)"/>
/// <seealso cref="Math.Multiply(double, double)"/>
/// <seealso cref="Math.Divide(double, double)"/>
/// <param name="a">A double precision number.</param>
/// <param name="b">A double precision number.</param>
public static double Add(double a, double b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == double.MaxValue && b > 0)
|| (b == double.MaxValue && a > 0))
{
throw new System.OverflowException();
}
return a + b;
}
// Subtracts an integer from another and returns the result
/// <summary>
/// Subtracts <paramref name="b"/> from <paramref name="a"/>
/// and returns the result.
/// </summary>
/// <returns>
/// The difference between two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Subtract(4, 5);
/// if (c > 1)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Subtract(double, double)"/> to subtract doubles.
/// <seealso cref="Math.Add(int, int)"/>
/// <seealso cref="Math.Multiply(int, int)"/>
/// <seealso cref="Math.Divide(int, int)"/>
/// <param name="a">An integer.</param>
/// <param name="b">An integer.</param>
public static int Subtract(int a, int b)
{
return a - b;
}
// Subtracts a double from another and returns the result
/// <summary>
/// Subtracts a double <paramref name="b"/> from another
/// double <paramref name="a"/> and returns the result.
/// </summary>
/// <returns>
/// The difference between two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Subtract(4.5, 5.4);
/// if (c > 1)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Subtract(int, int)"/> to subtract integers.
/// <seealso cref="Math.Add(double, double)"/>
/// <seealso cref="Math.Multiply(double, double)"/>
/// <seealso cref="Math.Divide(double, double)"/>
/// <param name="a">A double precision number.</param>
/// <param name="b">A double precision number.</param>
public static double Subtract(double a, double b)
{
return a - b;
}
// Multiplies two integers and returns the result
/// <summary>
/// Multiplies two integers <paramref name="a"/>
/// and <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The product of two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Multiply(4, 5);
/// if (c > 100)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Multiply(double, double)"/> to multiply doubles.
/// <seealso cref="Math.Add(int, int)"/>
/// <seealso cref="Math.Subtract(int, int)"/>
/// <seealso cref="Math.Divide(int, int)"/>
/// <param name="a">An integer.</param>
/// <param name="b">An integer.</param>
public static int Multiply(int a, int b)
{
return a * b;
}
// Multiplies two doubles and returns the result
/// <summary>
/// Multiplies two doubles <paramref name="a"/> and
/// <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The product of two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Multiply(4.5, 5.4);
/// if (c > 100.0)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// See <see cref="Math.Multiply(int, int)"/> to multiply integers.
/// <seealso cref="Math.Add(double, double)"/>
/// <seealso cref="Math.Subtract(double, double)"/>
/// <seealso cref="Math.Divide(double, double)"/>
/// <param name="a">A double precision number.</param>
/// <param name="b">A double precision number.</param>
public static double Multiply(double a, double b)
{
return a * b;
}
// Divides an integer by another and returns the result
/// <summary>
/// Divides an integer <paramref name="a"/> by another
/// integer <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The quotient of two integers.
/// </returns>
/// <example>
/// <code>
/// int c = Math.Divide(4, 5);
/// if (c > 1)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.DivideByZeroException">
/// Thrown when <paramref name="b"/> is equal to 0.
/// </exception>
/// See <see cref="Math.Divide(double, double)"/> to divide doubles.
/// <seealso cref="Math.Add(int, int)"/>
/// <seealso cref="Math.Subtract(int, int)"/>
/// <seealso cref="Math.Multiply(int, int)"/>
/// <param name="a">An integer dividend.</param>
/// <param name="b">An integer divisor.</param>
public static int Divide(int a, int b)
{
return a / b;
}
// Divides a double by another and returns the result
/// <summary>
/// Divides a double <paramref name="a"/> by another double
/// <paramref name="b"/> and returns the result.
/// </summary>
/// <returns>
/// The quotient of two doubles.
/// </returns>
/// <example>
/// <code>
/// double c = Math.Divide(4.5, 5.4);
/// if (c > 1.0)
/// {
/// Console.WriteLine(c);
/// }
/// </code>
/// </example>
/// <exception cref="System.DivideByZeroException">
/// Thrown when <paramref name="b"/> is equal to 0.
/// </exception>
/// See <see cref="Math.Divide(int, int)"/> to divide integers.
/// <seealso cref="Math.Add(double, double)"/>
/// <seealso cref="Math.Subtract(double, double)"/>
/// <seealso cref="Math.Multiply(double, double)"/>
/// <param name="a">A double precision dividend.</param>
/// <param name="b">A double precision divisor.</param>
public static double Divide(double a, double b)
{
return a / b;
}
}
}
Kodun tüm açıklamalar tarafından gizlendiğini fark edebilirsiniz. Son örnekte, bu kitaplığı etiketi kullanacak şekilde nasıl uyarladığınız gösterilmektedir include . Tüm belgeleri bir XML dosyasına taşırsınız:
<docs>
<members name="math">
<Math>
<summary>
The main <c>Math</c> class.
Contains all methods for performing basic math functions.
</summary>
<remarks>
<para>This class can add, subtract, multiply and divide.</para>
<para>These operations can be performed on both integers and doubles.</para>
</remarks>
</Math>
<AddInt>
<summary>
Adds two integers <paramref name="a"/> and <paramref name="b"/>
and returns the result.
</summary>
<returns>
The sum of two integers.
</returns>
<example>
<code>
int c = Math.Add(4, 5);
if (c > 10)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.OverflowException">Thrown when one
parameter is max
and the other is greater than 0.</exception>
See <see cref="Math.Add(double, double)"/> to add doubles.
<seealso cref="Math.Subtract(int, int)"/>
<seealso cref="Math.Multiply(int, int)"/>
<seealso cref="Math.Divide(int, int)"/>
<param name="a">An integer.</param>
<param name="b">An integer.</param>
</AddInt>
<AddDouble>
<summary>
Adds two doubles <paramref name="a"/> and <paramref name="b"/>
and returns the result.
</summary>
<returns>
The sum of two doubles.
</returns>
<example>
<code>
double c = Math.Add(4.5, 5.4);
if (c > 10)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.OverflowException">Thrown when one parameter is max
and the other is greater than 0.</exception>
See <see cref="Math.Add(int, int)"/> to add integers.
<seealso cref="Math.Subtract(double, double)"/>
<seealso cref="Math.Multiply(double, double)"/>
<seealso cref="Math.Divide(double, double)"/>
<param name="a">A double precision number.</param>
<param name="b">A double precision number.</param>
</AddDouble>
<SubtractInt>
<summary>
Subtracts <paramref name="b"/> from <paramref name="a"/> and
returns the result.
</summary>
<returns>
The difference between two integers.
</returns>
<example>
<code>
int c = Math.Subtract(4, 5);
if (c > 1)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Subtract(double, double)"/> to subtract doubles.
<seealso cref="Math.Add(int, int)"/>
<seealso cref="Math.Multiply(int, int)"/>
<seealso cref="Math.Divide(int, int)"/>
<param name="a">An integer.</param>
<param name="b">An integer.</param>
</SubtractInt>
<SubtractDouble>
<summary>
Subtracts a double <paramref name="b"/> from another
double <paramref name="a"/> and returns the result.
</summary>
<returns>
The difference between two doubles.
</returns>
<example>
<code>
double c = Math.Subtract(4.5, 5.4);
if (c > 1)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Subtract(int, int)"/> to subtract integers.
<seealso cref="Math.Add(double, double)"/>
<seealso cref="Math.Multiply(double, double)"/>
<seealso cref="Math.Divide(double, double)"/>
<param name="a">A double precision number.</param>
<param name="b">A double precision number.</param>
</SubtractDouble>
<MultiplyInt>
<summary>
Multiplies two integers <paramref name="a"/> and
<paramref name="b"/> and returns the result.
</summary>
<returns>
The product of two integers.
</returns>
<example>
<code>
int c = Math.Multiply(4, 5);
if (c > 100)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Multiply(double, double)"/> to multiply doubles.
<seealso cref="Math.Add(int, int)"/>
<seealso cref="Math.Subtract(int, int)"/>
<seealso cref="Math.Divide(int, int)"/>
<param name="a">An integer.</param>
<param name="b">An integer.</param>
</MultiplyInt>
<MultiplyDouble>
<summary>
Multiplies two doubles <paramref name="a"/> and
<paramref name="b"/> and returns the result.
</summary>
<returns>
The product of two doubles.
</returns>
<example>
<code>
double c = Math.Multiply(4.5, 5.4);
if (c > 100.0)
{
Console.WriteLine(c);
}
</code>
</example>
See <see cref="Math.Multiply(int, int)"/> to multiply integers.
<seealso cref="Math.Add(double, double)"/>
<seealso cref="Math.Subtract(double, double)"/>
<seealso cref="Math.Divide(double, double)"/>
<param name="a">A double precision number.</param>
<param name="b">A double precision number.</param>
</MultiplyDouble>
<DivideInt>
<summary>
Divides an integer <paramref name="a"/> by another integer
<paramref name="b"/> and returns the result.
</summary>
<returns>
The quotient of two integers.
</returns>
<example>
<code>
int c = Math.Divide(4, 5);
if (c > 1)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.DivideByZeroException">
Thrown when <paramref name="b"/> is equal to 0.
</exception>
See <see cref="Math.Divide(double, double)"/> to divide doubles.
<seealso cref="Math.Add(int, int)"/>
<seealso cref="Math.Subtract(int, int)"/>
<seealso cref="Math.Multiply(int, int)"/>
<param name="a">An integer dividend.</param>
<param name="b">An integer divisor.</param>
</DivideInt>
<DivideDouble>
<summary>
Divides a double <paramref name="a"/> by another
double <paramref name="b"/> and returns the result.
</summary>
<returns>
The quotient of two doubles.
</returns>
<example>
<code>
double c = Math.Divide(4.5, 5.4);
if (c > 1.0)
{
Console.WriteLine(c);
}
</code>
</example>
<exception cref="System.DivideByZeroException">Thrown when <paramref name="b"/> is equal to 0.</exception>
See <see cref="Math.Divide(int, int)"/> to divide integers.
<seealso cref="Math.Add(double, double)"/>
<seealso cref="Math.Subtract(double, double)"/>
<seealso cref="Math.Multiply(double, double)"/>
<param name="a">A double precision dividend.</param>
<param name="b">A double precision divisor.</param>
</DivideDouble>
</members>
</docs>
Önceki XML'de, her üyenin dokümantasyon açıklamaları, yaptıklarına uygun olarak adlandırılmış bir etiketin içinde doğrudan görünür. Kendi stratejinizi seçebilirsiniz.
Kod, XML dosyasında uygun öğeye başvurmak için etiketini kullanır <include> :
namespace IncludeTag
{
/*
The main Math class
Contains all methods for performing basic math functions
*/
/// <include file='include.xml' path='docs/members[@name="math"]/Math/*'/>
public class Math
{
// Adds two integers and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/AddInt/*'/>
public static int Add(int a, int b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == int.MaxValue && b > 0) || (b == int.MaxValue && a > 0))
throw new System.OverflowException();
return a + b;
}
// Adds two doubles and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/AddDouble/*'/>
public static double Add(double a, double b)
{
// If any parameter is equal to the max value of an integer
// and the other is greater than zero
if ((a == double.MaxValue && b > 0) || (b == double.MaxValue && a > 0))
throw new System.OverflowException();
return a + b;
}
// Subtracts an integer from another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/SubtractInt/*'/>
public static int Subtract(int a, int b)
{
return a - b;
}
// Subtracts a double from another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/SubtractDouble/*'/>
public static double Subtract(double a, double b)
{
return a - b;
}
// Multiplies two integers and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/MultiplyInt/*'/>
public static int Multiply(int a, int b)
{
return a * b;
}
// Multiplies two doubles and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/MultiplyDouble/*'/>
public static double Multiply(double a, double b)
{
return a * b;
}
// Divides an integer by another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/DivideInt/*'/>
public static int Divide(int a, int b)
{
return a / b;
}
// Divides a double by another and returns the result
/// <include file='include.xml' path='docs/members[@name="math"]/DivideDouble/*'/>
public static double Divide(double a, double b)
{
return a / b;
}
}
}
-
fileözniteliği, belgeleri içeren XML dosyasının adıdır. -
pathözniteliği, belirtilen dosyada bulunan etiket adına yönelik bir XPath sorgusudur. -
nameözniteliği, açıklamaların önündeki etiketteki ad tanımlayıcısıdır. -
idyerinenamekullanabileceğiniz öznitelik, açıklamalardan önce gelen etiketin kimliğidir.