PFMultiplayer C/C++ API overview - PFMultiplayer.h
Functions
Function | Description |
---|---|
PFMultiplayerGetErrorMessage | Get the human-readable form of an error generated by the PlayFab Multiplayer library. |
PFMultiplayerInitialize | Initializes an instance of the PlayFab Multiplayer library. |
PFMultiplayerSetEntityToken | Sets the token that should be used for authentication when performing library actions on behalf of an entity. If a token has previously been set for the entity, this replaces its previous token. |
PFMultiplayerSetMemoryCallbacks | Optionally configures the memory allocation and freeing callbacks the Multiplayer library should use. |
PFMultiplayerSetThreadAffinityMask | Optionally configures the processor on which internal Multiplayer library threads will run. |
PFMultiplayerUninitialize | Immediately reclaims all resources associated with all Multiplayer library objects. |
Callbacks
Callback | Description |
---|---|
PFMultiplayerAllocateMemoryCallback | A callback invoked every time a new memory buffer must be dynamically allocated by the PlayFab Multiplayer library. |
PartyFreeMemoryCallback | A callback invoked every time a previously allocated memory buffer is no longer needed by the PlayFab Multiplayer library and can be freed. |
Enumerations
Enumeration | Description |
---|---|
PFMultiplayerThreadId | Threads that Multiplayer library uses for internal purposes. |
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