Decoder.Convert Method (array<Byte[], Int32, Int32, array<Char[], Int32, Int32, Boolean, Int32%, Int32%, Boolean%)
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Converts an array of encoded bytes to Unicode characters and stores the result in a byte array.
Namespace: System.Text
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
<ComVisibleAttribute(False)> _
Public Overridable Sub Convert ( _
bytes As Byte(), _
byteIndex As Integer, _
byteCount As Integer, _
chars As Char(), _
charIndex As Integer, _
charCount As Integer, _
flush As Boolean, _
<OutAttribute> ByRef bytesUsed As Integer, _
<OutAttribute> ByRef charsUsed As Integer, _
<OutAttribute> ByRef completed As Boolean _
)
[ComVisibleAttribute(false)]
public virtual void Convert(
byte[] bytes,
int byteIndex,
int byteCount,
char[] chars,
int charIndex,
int charCount,
bool flush,
out int bytesUsed,
out int charsUsed,
out bool completed
)
Parameters
- bytes
Type: array<System.Byte[]
A byte array to convert.
- byteIndex
Type: System.Int32
The zero-based index of the first element of bytes to convert.
- byteCount
Type: System.Int32
The number of elements of bytes to convert.
- chars
Type: array<System.Char[]
An array to store the converted characters.
- charIndex
Type: System.Int32
The zero-based index of the first element of chars in which data is stored.
- charCount
Type: System.Int32
The maximum number of elements of chars to use in the conversion.
- flush
Type: System.Boolean
true to indicate that no further data is to be converted; otherwise, false.
- bytesUsed
Type: System.Int32%
When this method returns, contains the number of bytes that were used in the conversion. This parameter is passed uninitialized.
- charsUsed
Type: System.Int32%
When this method returns, contains the number of characters from chars that were produced by the conversion. This parameter is passed uninitialized.
- completed
Type: System.Boolean%
When this method returns, contains true if all the characters specified by byteCount were converted; otherwise, false. This parameter is passed uninitialized.
Exceptions
Exception | Condition |
---|---|
ArgumentNullException | chars or bytes is nulla null reference (Nothing in Visual Basic). |
ArgumentOutOfRangeException | charIndex, charCount, byteIndex, or byteCount is less than zero. -or- The length of chars - charIndex is less than charCount. -or- The length of bytes - byteIndex is less than byteCount. |
ArgumentException | The output buffer is too small to contain any of the converted input. The output buffer should be greater than or equal to the size indicated by the GetCharCount method. |
DecoderFallbackException | A fallback occurred (see Understanding Encodings for fuller explanation). |
Remarks
Remember that the Decoder object saves state between calls to Convert. When the application is done with a stream of data, it should set the flush parameter to true to make sure that the state information is flushed. With this setting, the decoder ignores invalid bytes at the end of the data block and clears the internal buffer. Any remaining processed data that is part of a logical unit, such as the high surrogate of a surrogate pair, is converted according to the current fallback settings.
The Convert method is designed to be used in a loop to decode an arbitrary amount of input, such as data read from a file or stream. It stores the output of the decoding operation in a fixed-size buffer.
The completed output parameter indicates whether all the data in the input buffer was converted and stored in the output buffer. This parameter is set to false if the number of bytes specified by the byteCount parameter cannot be converted without exceeding the number of characters specified by the charCount parameter. In that situation, the application should use the contents of the output buffer or provide a new output buffer, increment the bytes parameter by the number of bytes specified by the bytesUsed parameter, then call the Convert method again to process the remaining input.
The completed parameter can also be set to false, even though the bytesUsed and byteCount parameters are equal. This situation occurs if there is still data in the Decoder object that has not been stored in the bytes buffer.
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Xbox 360, Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.