ContentProcessorContext.AddDependency Method
Note
This method is available only when developing for Windows.
Adds a dependency to the specified file. This causes a rebuild of the file, when modified, on subsequent incremental builds.
Syntax
'Declaration
Public MustOverride Sub AddDependency ( _
filename As String _
)
public abstract void AddDependency (
string filename
)
public:
void AddDependency(
String filename
) abstract
Parameters
- filename
Type: String
Name of an asset file.
Remarks
Do not call this method for data that has already been loaded by an importer or passed to the BuildAndLoadAsset method. It is only required for additional files needing to be read by the processor.
Requirements
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
See Also
Reference
ContentProcessorContext Class
ContentProcessorContext Members
Microsoft.Xna.Framework.Content.Pipeline Namespace
Platforms
Windows 7, Windows Vista, Windows XP