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ContentIdentity Class

Provides properties describing the origin of the game asset, such as the original source file and creation tool. This information is used for error reporting, and by processors that need to determine what directory the asset was originally loaded from.

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

[SerializableAttribute]
public class ContentIdentity

See Also

Reference

ContentIdentity Members
Microsoft.Xna.Framework.Content.Pipeline Namespace

Platforms

Windows XP SP2, Windows Vista