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SamplerState Properties

Public Properties

Name Description
Public Property AddressU Gets or sets the texture-address mode for the u-coordinate.
Public Property AddressV Gets or sets the texture-address mode for the v-coordinate.
Public Property AddressW Gets or sets the texture-address mode for the w-coordinate.
Public Property Filter Gets or sets the type of filtering during sampling.
Public Property GraphicsDevice (Inherited from GraphicsResource.)
Public Property IsDisposed (Inherited from GraphicsResource.)
Public Property MaxAnisotropy Gets or sets the maximum anisotropy. The default value is 4.
Public Property MaxMipLevel Gets or sets the level of detail (LOD) index of the largest map to use.
Public Property MipMapLevelOfDetailBias Gets or sets the mipmap LOD bias. The default value is 0. A negative value indicates a larger mipmap level; a positive value indicates a smaller mipmap level.
Public Property Name (Inherited from GraphicsResource.)
Public Property Tag (Inherited from GraphicsResource.)

See Also

Reference

SamplerState Class
Microsoft.Xna.Framework.Graphics Namespace