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DynamicVertexBuffer.SetData Generic Method (T , Int32, Int32, SetDataOptions)

Sets dynamic vertex buffer data, specifying the start index, number of elements and options.

Syntax

'Declaration
Public Sub SetData(Of T As ValueType) ( _
         data As T(), _
         startIndex As Integer, _
         elementCount As Integer, _
         options As SetDataOptions _
)
public void SetData<T> (
         T[] data,
         int startIndex,
         int elementCount,
         SetDataOptions options
) where T : ValueType
public:
generic<typename T> where T : ValueType
void SetData(
         T data[],
         int startIndex,
         int elementCount,
         SetDataOptions options
)

Type Parameters

  • T
    The type of the elements in the array.

Parameters

  • data
    Type: T
    Array of data.
  • startIndex
    Type: Int32
    The first element to use.
  • elementCount
    Type: Int32
    The number of elements to use.
  • options
    Type: SetDataOptions
    Specifies whether existing data in the buffer will be kept after this operation.

Remarks

An InvalidOperationException is thrown if an attempt is made to modify (for example, calls to the SetData method) a resource that is currently set on a graphics device.

Requirements

Namespace: Microsoft.Xna.Framework.Graphics

Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

See Also

Reference

DynamicVertexBuffer Class
DynamicVertexBuffer Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Windows Phone