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HolographicStereoTransform Struct

Definition

Contains view or projection transforms for stereo rendering. One transform is for the left display, and the other is for the right display.

/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
struct HolographicStereoTransform
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
public struct HolographicStereoTransform
var holographicStereoTransform = {
left : /* Your value */,
right : /* Your value */
}
Public Structure HolographicStereoTransform
Inheritance
HolographicStereoTransform
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v2.0)

Fields

Left

View or projection transform for the left display of a stereo device.

Right

View or projection transform for the right display of a stereo device.

Applies to