BitmapDecoder.GetFrameAsync(UInt32) Method
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Asynchronously retrieves a frame from the image file.
public:
virtual IAsyncOperation<BitmapFrame ^> ^ GetFrameAsync(unsigned int frameIndex) = GetFrameAsync;
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<BitmapFrame> GetFrameAsync(uint32_t const& frameIndex);
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<BitmapFrame> GetFrameAsync(uint frameIndex);
function getFrameAsync(frameIndex)
Public Function GetFrameAsync (frameIndex As UInteger) As IAsyncOperation(Of BitmapFrame)
- frameIndex
-
UInt32
unsigned int
uint32_t
The zero-based index of the frame to be retrieved.
Object that manages the asynchronous retrieval of the frame.
- Attributes
You don't need to use this method to access data from the first frame in an image file. BitmapDecoder already provides a method to access the first frame.
You can get the total number of frames on the image using the FrameCount property.
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