JointPose Struct
Definition
Important
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The pose of a hand joint.
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 524288)]
struct JointPose
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 524288)]
public struct JointPose
var jointPose = {
orientation : /* Your value */,
position : /* Your value */,
radius : /* Your value */,
accuracy : /* Your value */
}
Public Structure JointPose
- Inheritance
-
JointPose
- Attributes
Windows requirements
Device family |
Windows 10, version 1903 (introduced in 10.0.18362.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v8.0)
|
Remarks
The coordinate system is right-handed, with +y up, +x to the right, and -z forward.
Fields
Accuracy |
The accuracy of this joint pose. |
Orientation |
The joint's orientation, with forward (-z) pointing towards the tip of each finger, up (+y) pointing out of the back of the hand or finger, and right (+x) pointing perpendicular to forward and up. |
Position |
The joint's position. All joints except for tip joints are interior to the hand. Finger joint poses represent the base of the named bone. |
Radius |
The distance from the joint position to the surface of the hand. |