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PerceptionTimestamp Class

Definition

Represents a particular prediction of the future, or a snapshot of the past.

Passing one PerceptionTimestamp instance to multiple API calls ensures that they all return results based on the same set of predicted data, even if Windows has improved predictions available. This ensures that you can correctly correlate the data you get back from these APIs.

public ref class PerceptionTimestamp sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class PerceptionTimestamp final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class PerceptionTimestamp
Public NotInheritable Class PerceptionTimestamp
Inheritance
Object Platform::Object IInspectable PerceptionTimestamp
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v2.0)

Remarks

Version history

Windows version SDK version Value added
1809 17763 SystemRelativeTargetTime

Properties

PredictionAmount

For timestamps about the future, gets the span of time between when the prediction was made and TargetTime.

SystemRelativeTargetTime

Gets the specific time that is the subject of this timestamp, represented in the system-relative QueryPerformanceCounter (QPC) time domain.

TargetTime

Gets the specific time that is the subject of this timestamp.

Applies to