SpatialLocation.AbsoluteAngularAcceleration Property
Definition
Important
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Gets the absolute angular acceleration of the device in a clamped quaternion representation of the rotation per second squared. This acceleration is expressed in the supplied coordinate system, although the motion is measured relative to the user's surroundings.
public:
property quaternion AbsoluteAngularAcceleration { quaternion get(); };
quaternion AbsoluteAngularAcceleration();
/// [get: Windows.Foundation.Metadata.Deprecated("Use AbsoluteAngularAccelerationAxisAngle instead of AbsoluteAngularAcceleration. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 458752, "Windows.Foundation.UniversalApiContract")]
quaternion AbsoluteAngularAcceleration();
public Quaternion AbsoluteAngularAcceleration { get; }
public Quaternion AbsoluteAngularAcceleration { [Windows.Foundation.Metadata.Deprecated("Use AbsoluteAngularAccelerationAxisAngle instead of AbsoluteAngularAcceleration. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 458752, "Windows.Foundation.UniversalApiContract")] get; }
var quaternion = spatialLocation.absoluteAngularAcceleration;
Public ReadOnly Property AbsoluteAngularAcceleration As Quaternion
Property Value
The angular acceleration as a clamped quaternion.
- Attributes
Remarks
Important
The acceleration is clamped to be less than 180 degrees per second squared in any direction. You should generally use AbsoluteAngularAccelerationAxisAngle instead.