ItemCollection Class
Definition
Important
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Holds the list of items that represent the content of an ItemsControl.
public ref class ItemCollection sealed : IIterable<Platform::Object ^>, IObservableVector<Platform::Object ^>, IVector<Platform::Object ^>
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class ItemCollection final : IIterable<IInspectable>, IObservableVector<IInspectable>, IVector<IInspectable>
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class ItemCollection final : IIterable<IInspectable>, IObservableVector<IInspectable>, IVector<IInspectable>
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class ItemCollection : IEnumerable<object>, IList<object>, IObservableVector<object>
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class ItemCollection : IEnumerable<object>, IList<object>, IObservableVector<object>
Public NotInheritable Class ItemCollection
Implements IEnumerable(Of Object), IList(Of Object), IObservableVector(Of Object)
<ItemsControl>
oneOrMoreFrameworkElements
</ItemsControl>
- Inheritance
- Attributes
- Implements
-
IEnumerable<Object> IIterable<Platform::Object> IIterable<IInspectable> IIterable<T> IEnumerable<T> IList<Object> IVector<Platform::Object> IVector<IInspectable> IVector<T> IList<T> IObservableVector<Object> IObservableVector<Platform::Object> IObservableVector<IInspectable>
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
Enumerating the collection in C# or Microsoft Visual Basic
An ItemCollection is enumerable, so you can use language-specific syntax such as foreach in C# to enumerate the items in the collection. The compiler does the type-casting for you and you won't need to cast to IEnumerable
explicitly. If you do need to cast explicitly, for example if you want to call GetEnumerator, cast to IEnumerable<T>with an Object or FrameworkElement constraint.
Properties
Size |
Gets the size (count) of the collection. |
Methods
Append(Object) |
Adds a new item to the collection. |
Clear() |
Removes all items from the collection. |
First() |
Returns the iterator for iteration over the items in the collection. |
GetAt(UInt32) |
Returns the item located at the specified index. |
GetMany(UInt32, Object[]) |
Retrieves multiple elements in a single pass through the iterator. |
GetView() |
Gets an immutable view into the collection. |
IndexOf(Object, UInt32) |
Retrieves the index of the specified item. |
InsertAt(UInt32, Object) |
Inserts the specified item at the specified index. |
RemoveAt(UInt32) |
Removes the item at the specified index. |
RemoveAtEnd() |
Removes the last item in the collection. |
ReplaceAll(Object[]) |
Initially clears the collection, then inserts the provided array as new items. |
SetAt(UInt32, Object) |
Sets the value at the specified index to the item value specified. |
Events
VectorChanged |
Occurs when the items list of the collection has changed, or the collection is reset. |